Milcery

Pokemon Data

Generation: 8

Height: 0.2m

Weight: 0.3kg

Starter Cost: 3

Type

Fairy

Base Stats:

MaxHP

45

Atk

40

Def

40

SpAtk

50

SpDef

61

Spd

34

Sum

270

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
1111110.521
FLYPSYBUGROCGHODRADARSTEFAI
110.51100.521

Evolution Chart:

Item: Strawberry Sweet, Biome: Town | Plains | Grassy Field | Tall Grass | Metropolis

Item: Strawberry Sweet, Biome: Badlands | Volcano | Graveyard | Factory | Slum

Item: Strawberry Sweet, Biome: Forest | Swamp | Meadow | Jungle

Item: Strawberry Sweet, Biome: Sea | Beach | Lake | Seabed

Item: Strawberry Sweet, Biome: Desert | Power Plant | Dojo | Ancient Ruins | Construction Site

Item: Strawberry Sweet, Biome: Mountain | Cave | Ice Cave | Fairy Cave | Snowy Forest

Item: Strawberry Sweet, Biome: Wasteland | Laboratory

Item: Strawberry Sweet, Biome: Temple | Island

Item: Strawberry Sweet, Biome: Abyss | Space | ???

Milcery Moves learned by level:

1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
FAI
--20-
The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
5
FAI
-7510-
The user kisses the target with a sweet, angelic cuteness that causes confusion.
10
NOR
-10020-
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
15
FAI
5010010-
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
20
GRA
--5-
The user releases a soothing scent that heals all status conditions affecting the user's party.
25
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
30
POI
--20-
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
35
FAI
8010010-
The user damages opposing Pokémon by emitting a powerful flash.
40
NOR
--5-
Restoring its own cells, the user restores its own HP by half of its max HP.
45
FAI
--10-
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
50
NOR
-10015-
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.

Milcery moves learned via TM:

FAI
5010010-
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
FAI
--10-
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
FAI
8010010-
The user damages opposing Pokémon by emitting a powerful flash.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
PSY
2010010-
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.