Froslass

Pokemon Data

Generation: 4

Height: 1.3m

Weight: 26.6kg

Starter Cost: 3

Base Stats:

MaxHP

70

Atk

80

Def

70

SpAtk

80

SpDef

70

Spd

110

Sum

480

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
021110.500.51
FLYPSYBUGROCGHODRADARSTEFAI
110.5221221

Evolution Chart:

Lv 42, Gender: Male

Lv 42, Gender: Female

Froslass Moves learned by level:

Evolution
GHO
6510010-
This relentless attack does massive damage to a target affected by status conditions.
1
NOR
701001530
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1
DAR
601002530
The target is bitten with viciously sharp fangs. This may also make the target flinch.
1
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
1
ICE
401002510
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.
1
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
1
GHO
--5-
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
1
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
1
GHO
301001530
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
1
ICE
65951510
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
1
GHO
60100510
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
15
ICE
4010030-
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
20
FAI
5010010-
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
25
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
30
ICE
609010100
The user blows its cold breath on the target. This attack always results in a critical hit.
35
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
40
ICE
--10-
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
47
FIR
-8515-
The user shoots a sinister flame at the target to inflict a burn.
54
ICE
--20-
This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
61
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
68
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Froslass moves learned via TM:

ICE
609010100
The user blows its cold breath on the target. This attack always results in a critical hit.
FAI
5010010-
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
GHO
-10015-
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
ICE
--20-
This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
ICE
8010015-
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
ICE
6010010-
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
PSY
--15-
The user teleports using a strange power and switches places with one of its allies.
GHO
6510010-
This relentless attack does massive damage to a target affected by status conditions.
GHO
110905-
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.
ICE
209010-
A consecutive three-kick attack that becomes more powerful with each successful hit.
ICE
751001510
The target is punched with an icy fist. This may also leave the target frozen.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
ELE
110701030
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ICE
--30-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
PSY
10010015-
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
GHO
-10010-
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
--20-
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
ICE
--10-
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
DAR
-10015-
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FIR
-8515-
The user shoots a sinister flame at the target to inflict a burn.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
PSY
-10010-
The user catches the target off guard and swaps its held item with its own.
PSY
--10-
If opposing Pokémon know any move also known by the user, they are prevented from using it.
NOR
5010010-
This attack move varies in power and type depending on the weather.
DAR
-10020-
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
ICE
2510030-
The user launches sharp icicles at the target two to five times in a row.
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
-10015-
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
ICE
65951510
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
ICE
--10-
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
GRA
5010020100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
WAT
5010020100
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.