Pokémon Moves in PokéRogue

FIG
5010025-
The target is attacked with a sharp chop. Critical hits land more easily.
FIG
3010030-
The target is quickly kicked twice in succession using both feet.
FIG
1009510-
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
FIG
60851530
The user lashes out with a quick, spinning kick. This may also make the target flinch.
FIG
808020-
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
FIG
-10020-
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
FIG
1309010-
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
FIG
109010-
A consecutive three-kick attack that becomes more powerful with each successful hit.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
FIG
4010030-
The user throws a punch at blinding speed. This move always goes first.
FIG
--5-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
FIG
100505100
The user punches the target with full, concentrated power. This confuses the target if it hits.
FIG
70-10-
The user attacks last. In return, this throw move never misses.
FIG
100805-
The user delivers a double chop with its forearms crossed. Critical hits land more easily.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
FIG
15010020-
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
FIG
6010010-
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
FIG
1510020-
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
FIG
859015-
The user attacks the target with an uppercut thrown skyward with force.
FIG
--20-
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
FIG
7010010-
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
FIG
1009010-
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
FIG
601001030
The target is attacked with a shock wave. This may also leave the target with paralysis.
FIG
80-20-
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
FIG
7510010-
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
FIG
4010030-
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
FIG
12070510
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
FIG
6010010-
The user strikes the target with a fierce blow. This attack always results in a critical hit.
FIG
6510020100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
FIG
--15-
The user protects itself and its allies from priority moves.
FIG
609010-
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
FIG
-1005-
The user risks everything to attack its target. The user faints but does damage equal to its HP.
FIG
9010015-
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
FIG
8510010-
The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.
FIG
1009510-
The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
FIG
--10-
Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
FIG
4010020100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
FIG
--1-
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
FIG
--1-
Dummy Data
FIG
--5-
This move raises all the user's stats but prevents the user from switching out or fleeing.
FIG
-10015-
The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.
FIG
10-10-
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
FIG
1501005-
The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.
FIG
--10-
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.