PokeRogue Game
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Pokémon Moves in PokéRogue
Select type
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Select category
Physical
Special
Status
Search
Name ↑
Type
Category
Power
Acc
PP
Chance(%)
Description
Water Gun
Water
WAT
Special
40
100
25
-
The target is blasted with a forceful shot of water.
Hydro Pump
Water
WAT
Special
110
80
5
-
The target is blasted by a huge volume of water launched under great pressure.
Surf
Water
WAT
Special
90
100
15
-
The user attacks everything around it by swamping its surroundings with a giant wave.
Bubble Beam
Water
WAT
Special
65
100
20
10
A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
Withdraw
Water
WAT
Status
-
-
40
-
The user withdraws its body into its hard shell, raising its Defense stat.
Waterfall
Water
WAT
Physical
80
100
15
20
The user charges at the target and may make it flinch.
Clamp
Water
WAT
Physical
35
85
15
-
The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.
Bubble
Water
WAT
Special
40
100
30
10
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
Crabhammer
Water
WAT
Physical
100
90
10
-
The target is hammered with a large pincer. Critical hits land more easily.
Octazooka
Water
WAT
Special
65
85
10
50
The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy.
Rain Dance
Water
WAT
Status
-
-
5
-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Whirlpool
Water
WAT
Special
35
85
15
-
The user traps the target in a violent swirling whirlpool for four to five turns.
Dive
Water
WAT
Physical
80
100
10
-
Diving on the first turn, the user floats up and attacks on the next turn.
Hydro Cannon
Water
WAT
Special
150
90
5
-
The target is hit with a watery blast. The user can't move on the next turn.
Water Spout
Water
WAT
Special
150
100
5
-
The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
Muddy Water
Water
WAT
Special
90
85
10
30
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Water Sport
Water
WAT
Status
-
-
15
-
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Water Pulse
Water
WAT
Special
60
100
20
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Brine
Water
WAT
Special
65
100
10
-
If the target's HP is half or less, this attack will hit with double the power.
Aqua Ring
Water
WAT
Status
-
-
20
-
The user envelops itself in a veil made of water. It regains some HP every turn.
Aqua Tail
Water
WAT
Physical
90
90
10
-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Aqua Jet
Water
WAT
Physical
40
100
20
-
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Soak
Water
WAT
Status
-
100
20
-
The user shoots a torrent of water at the target and changes the target's type to Water.
Scald
Water
WAT
Special
80
100
15
30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
Water Pledge
Water
WAT
Special
80
100
10
-
A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.
Razor Shell
Water
WAT
Physical
75
95
10
50
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
Steam Eruption
Water
WAT
Special
110
95
5
30
The user immerses the target in superheated steam. This may also leave the target with a burn.
Water Shuriken
Water
WAT
Special
15
100
20
-
The user hits the target with throwing stars two to five times in a row. This move always goes first.
Origin Pulse
Water
WAT
Special
110
85
10
-
The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
Hydro Vortex
Water
WAT
Physical
-
-
1
-
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Hydro Vortex
Water
WAT
Special
-
-
1
-
Dummy Data
Sparkling Aria
Water
WAT
Special
90
100
10
100
The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.
Oceanic Operetta
Water
WAT
Special
195
-
1
-
The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force.
Liquidation
Water
WAT
Physical
85
100
10
20
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Splishy Splash
Water
WAT
Special
90
100
15
30
The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis.
Bouncy Bubble
Water
WAT
Special
60
100
20
-
The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by the damage taken by the target.
Snipe Shot
Water
WAT
Special
80
100
15
-
The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.
Fishious Rend
Water
WAT
Physical
85
100
10
-
The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.
Max Geyser
Water
WAT
Physical
10
-
10
-
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
Life Dew
Water
WAT
Status
-
-
10
-
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
Flip Turn
Water
WAT
Physical
60
100
20
-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Surging Strikes
Water
WAT
Physical
25
100
5
-
The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit.
Wave Crash
Water
WAT
Physical
120
100
10
-
The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
Jet Punch
Water
WAT
Physical
60
100
15
-
The user summons a torrent around its fist and punches at blinding speed. This move always goes first.
Triple Dive
Water
WAT
Physical
30
95
10
-
The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row.
Aqua Step
Water
WAT
Physical
80
100
10
100
The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.
Hydro Steam
Water
WAT
Special
80
100
15
-
The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.
Chilling Water
Water
WAT
Special
50
100
20
100
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Aqua Cutter
Water
WAT
Physical
70
100
20
-
The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.
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