| | | 60 | 100 | 20 | 100 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| | | 75 | 95 | 10 | 50 | The user cuts its target with sharp shells. This may also lower the target's Defense stat. |
| | | - | - | 20 | - | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| | | 50 | 95 | 30 | - | The target is cut with a scythe or claw. |
| | | - | - | 20 | - | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| | | 60 | 100 | 20 | - | The user swings its body around violently to inflict damage on everything in its vicinity. |
| | | - | - | 10 | - | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
| | | - | - | 10 | - | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| | | 120 | 90 | 10 | 100 | In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. |
| | | 80 | 100 | 10 | - | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. |
| | | 80 | 100 | 15 | - | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| | | 80 | 100 | 15 | 30 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| | | 20 | 100 | 20 | - | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| | | 40 | 100 | 20 | 100 | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| | | 85 | 100 | 10 | 20 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| | | 90 | 100 | 15 | - | The user attacks everything around it by swamping its surroundings with a giant wave. |
| | | 90 | 100 | 10 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| | | 110 | 70 | 5 | 10 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| | | 150 | 90 | 5 | - | The target is attacked with a powerful beam. The user can't move on the next turn. |
| | | - | 100 | 20 | - | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| | | 80 | 100 | 15 | - | The target is slugged with a punch thrown at maximum power. |
| | | 100 | 100 | 10 | - | The user sets off an earthquake that strikes every Pokémon around it. |
| | | 80 | 100 | 10 | - | The user burrows into the ground, then attacks on the next turn. |
| | | - | 90 | 10 | - | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| | | - | 85 | 40 | - | An earsplitting screech harshly lowers the target's Defense stat. |
| | | - | - | 15 | - | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| | | - | - | 5 | - | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| | | 75 | 90 | 10 | 30 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| | | - | - | 10 | - | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| | | 60 | 100 | 25 | - | The user attacks and has a 30% chance to steal the target's held item simultaneously. |
| | | 50 | 100 | 15 | 30 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| | | - | - | 10 | - | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| | | 90 | 100 | 10 | 30 | Unsanitary sludge is hurled at the target. This may also poison the target. |
| | | 20 | 100 | 10 | 100 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| | | 55 | 95 | 15 | 100 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| | | 40 | 100 | 40 | - | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| | | - | 85 | 15 | - | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| | | - | 100 | 15 | - | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| | | - | - | 10 | - | While it is asleep, the user randomly uses one of the moves it knows. |
| | | - | 100 | 20 | - | This full-power attack grows more powerful the more the user likes its Trainer. |
| | | - | 100 | 20 | - | This full-power attack grows more powerful the less the user likes its Trainer. |
| | | - | - | 25 | - | The user creates a protective field that prevents status conditions for five turns. |
| | | 60 | 100 | 15 | - | A unique attack that varies in type depending on the Pokémon using it. |
| | | - | - | 5 | - | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| | | 40 | 100 | 15 | 50 | The user attacks with a punch. This may also lower the target's Defense stat. |
| | | 35 | 85 | 15 | - | The user traps the target in a violent swirling whirlpool for four to five turns. |
| | | - | 100 | 10 | - | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| | | 90 | 100 | 10 | - | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| | | - | 100 | 15 | - | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| | | 70 | 100 | 20 | - | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| | | - | - | 20 | - | This attack makes use of nature's power. Its effects vary depending on the user's environment. |
| | | - | 100 | 20 | - | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| | | - | - | 20 | - | The user assists an ally by boosting the power of that ally's attack. |
| | | 120 | 100 | 5 | - | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
| | | 75 | 100 | 15 | - | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| | | - | 100 | 5 | - | This attack move cuts down the target's HP to equal the user's HP. |
| | | 80 | 100 | 10 | - | Diving on the first turn, the user floats up and attacks on the next turn. |
| | | 60 | 95 | 15 | 100 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| | | 90 | 85 | 10 | 30 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| | | 60 | - | 20 | - | The user confounds the target with speed, then slashes. This attack never misses. |
| | | - | - | 15 | - | The user hardens its body's surface like iron, sharply raising its Defense stat. |
| | | 80 | 100 | 15 | - | The user slashes the target with huge sharp claws. |
| | | - | - | 20 | - | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
| | | 55 | 95 | 15 | 100 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| | | 25 | 90 | 10 | - | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
| | | 60 | 100 | 20 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| | | 50 | 100 | 10 | - | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
| | | 60 | 100 | 10 | - | If the target has already taken some damage in the same turn, this attack's power is doubled. |
| | | - | 100 | 15 | - | This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. |
| | | - | 100 | 10 | - | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| | | - | - | 20 | - | The user polishes its body to reduce drag. This sharply raises the Speed stat. |
| | | 80 | 100 | 20 | 30 | The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
| | | 120 | 70 | 5 | 10 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| | | 90 | 100 | 10 | 10 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| | | 150 | 90 | 5 | - | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| | | 70 | 100 | 15 | - | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| | | 100 | 80 | 5 | - | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| | | - | - | 20 | - | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
| | | - | 100 | 20 | - | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| | | - | - | 15 | - | The user sharpens its claws to boost its Attack stat and accuracy. |
| | | 50 | 100 | 15 | 100 | The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit. |
| | | 95 | 100 | 10 | 10 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
| | | 60 | 100 | 15 | - | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |