Sudowoodo

Pokemon Data

Generation: 2

Height: 1.2m

Weight: 38kg

Starter Cost: 5

Type

Rock

Base Stats:

MaxHP

70

Atk

100

Def

115

SpAtk

30

SpDef

65

Spd

30

Sum

410

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.50.5212120.52
FLYPSYBUGROCGHODRADARSTEFAI
0.511111121

Evolution Chart:

Moveset: Mimic

Sudowoodo Moves learned by level:

Evolution
NOR
807520-
The target is slammed with a long tail, vines, or the like to inflict damage.
1
ROC
509015-
The user picks up and throws a small rock at the target to attack.
1
NOR
-10015-
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
1
DAR
-10020-
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
1
FIG
1009010-
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
1
NOR
--20-
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
1
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
1
GRA
12010015-
The user slams its rugged body into the target to attack. This also damages the user quite a lot.
12
NOR
--5-
The user blocks the target's way with arms spread wide to prevent escape.
16
NOR
--10-
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
20
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
24
NOR
--20-
The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.
28
DAR
701005-
This move enables the user to attack first. This move fails if the target is not readying an attack.
32
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
36
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
40
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
44
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
48
ROC
150805-
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Sudowoodo moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
GRO
959510-
The user fiercely attacks the target using its entire body.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
ROC
1209010100
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
ROC
8010020-
The user attacks with a ray of light that sparkles as if it were made of gemstones.
FIG
7510010-
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
FIG
4010020100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
NOR
808520-
The target is slugged by a punch thrown with muscle-packed power.
FIR
751001510
The target is punched with a fiery fist. This may also leave the target with a burn.
ICE
751001510
The target is punched with an icy fist. This may also leave the target frozen.
ELE
751001510
The target is punched with an electrified fist. This may also leave the target with paralysis.
NOR
120755-
The target is attacked by a kick launched with muscle-packed power.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
2001005-
The user attacks everything around it by causing an explosion. The user faints upon using this move.
NOR
2501005-
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
9010010-
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
DAR
-10015-
The user torments and enrages the target, making it incapable of using the same move twice in a row.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
FIG
15010020-
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
NOR
--20-
This attack makes use of nature's power. Its effects vary depending on the user's environment.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
DAR
-10020-
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
GRO
358515-
The user traps the target inside a harshly raging sandstorm for four to five turns.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
NOR
6010025-
The user endearingly approaches the target, then has a 30% chance to steal the target's held item.
PSY
--20-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ROC
259010-
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
ROC
--20-
The user polishes its body to reduce drag. This sharply raises the Speed stat.
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
ROC
--20-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
ROC
5010015100
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
FIG
6510020100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
DAR
9510015-
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
GRA
5010020100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.