Obstagoon

Pokemon Data

Generation: 8

Height: 1.6m

Weight: 46kg

Starter Cost: 3

Base Stats:

MaxHP

93

Atk

90

Def

101

SpAtk

60

SpDef

81

Spd

95

Sum

520

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
111111411
FLYPSYBUGROCGHODRADARSTEFAI
1021010.512

Evolution Chart:

Lv 20

Lv 35, Time: Night

Obstagoon Moves learned by level:

Evolution
DAR
-10010-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat.
1
GRO
-10015-
Sand is hurled in the target's face, reducing the target's accuracy.
1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
BUG
259520-
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1
FIG
808020-
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
1
GHO
301003030
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
1
FIG
100805-
The user delivers a double chop with its forearms crossed. Critical hits land more easily.
1
DAR
7010015-
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
1
DAR
-10010-
The user trades held items with the target faster than the eye can follow.
1
FAI
-10030-
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
9
DAR
559515100
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
12
NOR
701001530
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
15
DAR
--15-
The user sharpens its claws to boost its Attack stat and accuracy.
18
NOR
188015-
The target is raked with sharp claws or scythes quickly two to five times in a row.
23
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
28
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
35
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
42
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
49
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
56
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Obstagoon moves learned via TM:

NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
DAR
559515100
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
NOR
509530-
The target is cut with a scythe or claw.
DAR
8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
BUG
8010015-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
DAR
751005-
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.
NOR
808520-
The target is slugged by a punch thrown with muscle-packed power.
FIR
751001510
The target is punched with a fiery fist. This may also leave the target with a burn.
ICE
751001510
The target is punched with an icy fist. This may also leave the target frozen.
ELE
751001510
The target is punched with an electrified fist. This may also leave the target with paralysis.
NOR
120755-
The target is attacked by a kick launched with muscle-packed power.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
BUG
259520-
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
ELE
110701030
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
STE
100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
PSY
-10010-
The user catches the target off guard and swaps its held item with its own.
FIG
6010010-
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
DAR
-10020-
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
FIG
--20-
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
GHO
7010015-
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
NOR
90852020
The user attacks the target by smashing into it with incredible force. This may also confuse the target.
POI
701002010
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
POI
12080530
The user shoots filthy garbage at the target to attack. This may also poison the target.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
DAR
--15-
The user sharpens its claws to boost its Attack stat and accuracy.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.