Zigzagoon

Pokemon Data

Generation: 8

Height: 0.4m

Weight: 17.5kg

Starter Cost: 3

Base Stats:

MaxHP

38

Atk

30

Def

41

SpAtk

30

SpDef

41

Spd

60

Sum

240

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
111111411
FLYPSYBUGROCGHODRADARSTEFAI
1021010.512

Evolution Chart:

Lv 20

Lv 35, Time: Night

Zigzagoon Moves learned by level:

1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
3
GRO
-10015-
Sand is hurled in the target's face, reducing the target's accuracy.
6
GHO
301003030
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
9
DAR
559515100
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
12
NOR
701001530
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
15
FAI
-10030-
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
18
BUG
259520-
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
21
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
24
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
27
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
30
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
33
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
36
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Zigzagoon moves learned via TM:

NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
DAR
559515100
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
NOR
509530-
The target is cut with a scythe or claw.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
DAR
751005-
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
BUG
259520-
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
ELE
110701030
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
STE
100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
PSY
-10010-
The user catches the target off guard and swaps its held item with its own.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
DAR
-10020-
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
NOR
90852020
The user attacks the target by smashing into it with incredible force. This may also confuse the target.
POI
12080530
The user shoots filthy garbage at the target to attack. This may also poison the target.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.