Slowbro

Pokemon Data

Generation: 8

Height: 1.6m

Weight: 70.5kg

Starter Cost: 3

Base Stats:

MaxHP

95

Atk

100

Def

95

SpAtk

100

SpDef

70

Spd

30

Sum

490

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
11110.510.250.52
FLYPSYBUGROCGHODRADARSTEFAI
111121210.5

Evolution Chart:

Item: Galarica Cuff

Item: Galarica Wreath

Slowbro Moves learned by level:

Evolution
POI
901001020
This move inflicts physical or special damage, whichever will be more effective. This may also poison the target.
1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
-10040-
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
1
POI
401003010
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
1
WAT
--40-
The user withdraws its body into its hard shell, raising its Defense stat.
1
GHO
--10-
A move that works differently for the Ghost type than for all other types.
9
NOR
--10-
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
12
PSY
501002510
The target is hit by a weak telekinetic force. This may also confuse the target.
15
NOR
-10020-
For four turns, this move prevents the target from using the move it last used.
18
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
21
NOR
701001530
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
24
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
27
PSY
--20-
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
30
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
33
NOR
--5-
The user slacks off, restoring its own HP by up to half of its max HP.
36
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
39
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
42
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
45
PSY
--10-
The user emits a healing pulse that restores the target's HP by up to half of its max HP.

Slowbro moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
WAT
75951050
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
PSY
--10-
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
PSY
8010010-
The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
ROC
8010020-
The user attacks with a ray of light that sparkles as if it were made of gemstones.
FIG
7510010-
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
ICE
6010010-
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
WAT
801001530
The user shoots boiling hot water at its target. This may also leave the target with a burn.
FIR
6010015-
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
WAT
851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
NOR
808520-
The target is slugged by a punch thrown with muscle-packed power.
NOR
4010020-
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
ICE
751001510
The target is punched with an icy fist. This may also leave the target frozen.
NOR
120755-
The target is attacked by a kick launched with muscle-packed power.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
FIR
901001510
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
PSY
651002010
The target is attacked with a peculiar ray. This may also leave the target confused.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ICE
--30-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
NOR
--10-
The user waggles a finger and stimulates its brain into randomly using nearly any move.
FIR
11085510
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
WAT
801001520
The user charges at the target and may make it flinch.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--20-
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
801001020
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
POI
901001030
Unsanitary sludge is hurled at the target. This may also poison the target.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
STE
100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
PSY
12010010-
Two turns after this move is used, a hunk of psychic energy attacks the target.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
ICE
--10-
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
PSY
-10010-
The user catches the target off guard and swaps its held item with its own.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
PSY
--10-
The user employs its psychic power to exchange Abilities with the target.
PSY
--10-
If opposing Pokémon know any move also known by the user, they are prevented from using it.
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
NOR
5010010-
This attack move varies in power and type depending on the weather.
WAT
90851030
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
PSY
--20-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ROC
259010-
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
POI
801002030
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
FIG
12070510
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
DAR
--20-
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
ICE
65951510
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
PSY
--5-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
POI
12080530
The user shoots filthy garbage at the target to attack. This may also poison the target.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
PSY
--10-
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
PSY
8010010-
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
POI
6510010-
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
ROC
5010015100
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
POI
951001010
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
POI
4010020100
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
DAR
9510015-
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
PSY
2010010-
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
ICE
--10-
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
WAT
5010020100
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.