Kyogre

Pokemon Data

Generation: 3

Height: 4.5m

Weight: 352kg

Starter Cost: 9

Type

Water

Base Stats:

MaxHP

100

Atk

100

Def

90

SpAtk

150

SpDef

140

Spd

90

Sum

670

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
10.50.5220.5111
FLYPSYBUGROCGHODRADARSTEFAI
11111110.51

Kyogre Moves learned by level:

1
WAT
1108510-
The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
1
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
1
ROC
60100510
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
1
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
1
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
9
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
18
PSY
--20-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
27
WAT
90851030
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
36
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
45
ICE
200205-
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.
54
WAT
--20-
The user envelops itself in a veil made of water. It regains some HP every turn.
72
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
81
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
90
WAT
1501005-
The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.

Kyogre moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
ICE
6010010-
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
WAT
801001530
The user shoots boiling hot water at its target. This may also leave the target with a burn.
WAT
851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
NOR
--20-
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
ELE
110701030
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
WAT
801001520
The user charges at the target and may make it flinch.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
NOR
9010010-
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
ICE
--10-
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
WAT
90851030
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
PSY
--20-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
STE
-10010-
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
WAT
5010020100
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.