Goodra

Pokemon Data

Generation: 8

Height: 1.7m

Weight: 334.1kg

Starter Cost: 4

Base Stats:

MaxHP

80

Atk

100

Def

100

SpAtk

110

SpDef

150

Spd

60

Sum

600

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.510.50.50.251202
FLYPSYBUGROCGHODRADARSTEFAI
0.50.50.50.51110.51

Evolution Chart:

Lv 40, Time: Dusk | Night

Lv 50, Weather: Rain | Fog | Heavy Rain

Lv 40, Time: Dawn | Day

Lv 50, Weather: Rain | Fog | Heavy Rain

Form:

Goodra Moves learned by level:

Evolution
STE
100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
WAT
4010025-
The target is blasted with a forceful shot of water.
1
GRA
2010025-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
1
DRA
601002030
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
1
NOR
3010010-
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
1
POI
4010020100
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
1
NOR
--20-
The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.
1
STE
--10100
The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.
15
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
20
NOR
-10015-
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
25
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
30
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
35
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
43
GHO
--10-
A move that works differently for the Ghost type than for all other types.
49
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
49
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
58
WAT
90851030
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
67
STE
-10010-
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

Goodra moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
STE
140955-
The user fires a beam of steel that it collected from its entire body. This also damages the user.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
ICE
8010015-
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
FIR
6010015-
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
BUG
709010100
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
DAR
751005-
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.
FIR
751001510
The target is punched with a fiery fist. This may also leave the target with a burn.
ELE
751001510
The target is punched with an electrified fist. This may also leave the target with paralysis.
DRA
6010015100
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
DRA
--15-
The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
FIR
901001510
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
110701030
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FIR
11085510
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
POI
901001030
Unsanitary sludge is hurled at the target. This may also poison the target.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
STE
100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
NOR
5010010-
This attack move varies in power and type depending on the weather.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
WAT
90851030
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
DRA
8010015-
The user slashes the target with huge sharp claws.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
STE
-1005-
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
DRA
130905-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
POI
951001010
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
STE
-10010-
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
POI
4010020100
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
WAT
5010020100
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.