Electric · Moves

Thunder PunchElectricELEPhysical movePhysical751001510The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunder ShockElectricELESpecial moveSpecial401003010A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
ThunderboltElectricELESpecial moveSpecial901001510A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Thunder WaveElectricELEStatus moveStatus-9020-The user launches a weak jolt of electricity that paralyzes the target.
ThunderElectricELESpecial moveSpecial110701030A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Zap CannonElectricELESpecial moveSpecial120505100The user fires an electric blast like a cannon to inflict damage and cause paralysis.
SparkElectricELEPhysical movePhysical651002030The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
ChargeElectricELEStatus moveStatus--20-The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
Volt TackleElectricELEPhysical movePhysical1201001510The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.
Shock WaveElectricELESpecial moveSpecial60-20-The user strikes the target with a quick jolt of electricity. This attack never misses.
Magnet RiseElectricELEStatus moveStatus--10-The user levitates using electrically generated magnetism for five turns.
Thunder FangElectricELEPhysical movePhysical65951510The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
DischargeElectricELESpecial moveSpecial801001530The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
Charge BeamElectricELESpecial moveSpecial50901070The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Electro BallElectricELESpecial moveSpecial-10010-The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Volt SwitchElectricELESpecial moveSpecial7010020-After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
ElectrowebElectricELESpecial moveSpecial559515100The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
Wild ChargeElectricELEPhysical movePhysical9010015-The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Bolt StrikeElectricELEPhysical movePhysical13085520The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.
Fusion BoltElectricELEPhysical movePhysical1001005-The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame.
Ion DelugeElectricELEStatus moveStatus--25-The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.
Parabolic ChargeElectricELESpecial moveSpecial6510020-The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.
ElectrifyElectricELEStatus moveStatus--20-If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.
Eerie ImpulseElectricELEStatus moveStatus-10015-The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Magnetic FluxElectricELEStatus moveStatus--20-The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.
Electric TerrainElectricELEStatus moveStatus--10-The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
NuzzleElectricELEPhysical movePhysical2010020100The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
Gigavolt HavocElectricELEPhysical movePhysical--1-The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Gigavolt HavocElectricELESpecial moveSpecial--1-Dummy Data
CatastropikaElectricELEPhysical movePhysical210-1-The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force.
Stoked SparksurferElectricELESpecial moveSpecial175-1100After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis.
Zing ZapElectricELEPhysical movePhysical801001030A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.
10,000,000 Volt ThunderboltElectricELESpecial moveSpecial195-1-The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily.
Plasma FistsElectricELEPhysical movePhysical10010015-The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.
Zippy ZapElectricELEPhysical movePhysical8010010100The user attacks the target with bursts of electricity at high speed. This move always goes first and raises the user's evasiveness.
Pika PapowElectricELESpecial moveSpecial--20-The more Pikachu loves its Trainer, the greater the move's power. It never misses.
Buzzy BuzzElectricELESpecial moveSpecial6010020100The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis.
Bolt BeakElectricELEPhysical movePhysical8510010-The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.
Max LightningElectricELEPhysical movePhysical10-10-This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Aura WheelElectricELEPhysical movePhysical11010010100Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.
OverdriveElectricELESpecial moveSpecial8010010-The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.
Rising VoltageElectricELESpecial moveSpecial7010020-The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain.
Thunder CageElectricELESpecial moveSpecial809015-The user traps the target in a cage of sparking electricity for four to five turns.
Wildbolt StormElectricELESpecial moveSpecial100801020The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis.
Electro DriftElectricELESpecial moveSpecial1001005-The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.
Double ShockElectricELEPhysical movePhysical1201005-The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.
Electro ShotElectricELESpecial moveSpecial13010010100The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.
ThunderclapElectricELESpecial moveSpecial701005-This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack.
Supercell SlamElectricELEPhysical movePhysical1009515-The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.