Joltik

Pokemon Data

Generation: 5

Height: 0.1m

Weight: 0.6kg

Starter Cost: 3

Base Stats:

MaxHP

50

Atk

47

Def

50

SpAtk

57

SpDef

50

Spd

65

Sum

319

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
1210.50.510.511
FLYPSYBUGROCGHODRADARSTEFAI
11121110.51

Evolution Chart:

Lv 36

Form:

Joltik Moves learned by level:

1
GRA
2010025-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
1
BUG
409520-
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
1
BUG
--10-
The user ensnares the target with thin, gooey silk so it can't flee from battle.
4
ELE
559515100
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
8
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
12
BUG
-9540-
Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
16
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
20
ELE
-10010-
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
24
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
28
DAR
701005-
This move enables the user to attack first. This move fails if the target is not readying an attack.
32
NOR
7010020-
The target is attacked with a slash of claws or blades. Critical hits land more easily.
37
ELE
801001530
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
40
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
44
POI
-10010-
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
48
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.

Joltik moves learned via TM:

ELE
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
ELE
559515100
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
ELE
9010015-
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
NOR
509530-
The target is cut with a scythe or claw.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
PSY
--10-
The user exchanges Speed stats with the target.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
BUG
8010015-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
BUG
2010020-
The target is infested and attacked for four to five turns. The target can't flee during this time.
ELE
7010020-
The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain.
BUG
709010100
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
BUG
259520-
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
BUG
8010010-
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
FLY
8585530
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
POI
-10010-
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
POI
801002030
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
NOR
90852020
The user attacks the target by smashing into it with incredible force. This may also confuse the target.
POI
701002010
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
ELE
50901070
The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
ELE
-10010-
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.