| | | 70 | 100 | 20 | - | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| | | 60 | 100 | 20 | 100 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| | | 60 | 90 | 10 | - | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| | | 90 | 100 | 15 | - | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| | | 50 | 95 | 30 | - | The target is cut with a scythe or claw. |
| | | - | - | 20 | - | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| | | - | 100 | 15 | - | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| | | 80 | 100 | 15 | 100 | The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
| | | 80 | 100 | 15 | 100 | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| | | 75 | 100 | 10 | - | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| | | - | - | 10 | - | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| | | 80 | 100 | 10 | - | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. |
| | | 80 | 100 | 10 | - | The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |
| | | 90 | 90 | 10 | - | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| | | 85 | 100 | 10 | - | The target is attacked with a shock wave generated by the user's gaping mouth. |
| | | 75 | 100 | 10 | - | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| | | 55 | 100 | 15 | - | The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts. |
| | | 65 | 100 | 10 | - | This relentless attack does massive damage to a target affected by status conditions. |
| | | - | - | 10 | - | The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. |
| | | 40 | 100 | 20 | 100 | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| | | 75 | 100 | 10 | - | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
| | | 85 | 100 | 10 | 20 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| | | 75 | 100 | 15 | 10 | The target is punched with a fiery fist. This may also leave the target with a burn. |
| | | 75 | 100 | 15 | 10 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| | | 100 | 95 | 15 | - | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| | | 85 | 100 | 15 | 30 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| | | 90 | 85 | 20 | - | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| | | - | - | 20 | - | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| | | 90 | 100 | 15 | 10 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| | | 150 | 90 | 5 | - | The target is attacked with a powerful beam. The user can't move on the next turn. |
| | | 80 | 100 | 15 | - | The target is slugged with a punch thrown at maximum power. |
| | | 90 | 100 | 15 | 10 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| | | - | 90 | 20 | - | The user launches a weak jolt of electricity that paralyzes the target. |
| | | 110 | 70 | 10 | 30 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| | | - | 90 | 10 | - | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| | | - | - | 15 | - | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| | | - | 100 | 10 | - | The target is exposed to a sinister ray that triggers confusion. |
| | | - | - | 30 | - | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| | | 60 | - | 20 | - | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| | | - | 100 | 20 | - | The user flashes a bright light that cuts the target's accuracy. |
| | | - | - | 5 | - | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| | | 75 | 90 | 10 | 30 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| | | - | 90 | 10 | - | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| | | - | - | 10 | - | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| | | 50 | 100 | 15 | 30 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| | | - | - | 10 | - | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| | | - | 100 | 10 | - | The user frightens the target with a scary face to harshly lower its Speed stat. |
| | | 120 | 100 | 10 | - | The user rampages and attacks for two to three turns. The user then becomes confused. |
| | | - | 85 | 15 | - | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| | | - | 100 | 15 | - | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| | | - | - | 10 | - | While it is asleep, the user randomly uses one of the moves it knows. |
| | | - | 100 | 20 | - | This full-power attack grows more powerful the more the user likes its Trainer. |
| | | - | 100 | 20 | - | This full-power attack grows more powerful the less the user likes its Trainer. |
| | | 100 | 75 | 15 | 30 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| | | 60 | 100 | 15 | - | A unique attack that varies in type depending on the Pokémon using it. |
| | | - | - | 5 | - | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| | | - | - | 5 | - | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| | | 80 | 100 | 15 | 20 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| | | 40 | 100 | 15 | 50 | The user attacks with a punch. This may also lower the target's Defense stat. |
| | | 70 | 100 | 20 | - | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| | | 150 | 100 | 20 | - | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| | | - | - | 20 | - | The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. |
| | | 120 | 100 | 5 | - | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
| | | 75 | 100 | 15 | - | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| | | 65 | 100 | 20 | - | The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
| | | 60 | 95 | 15 | 100 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| | | 75 | 100 | 15 | 10 | The user attacks with a sinister beam of light. This may also confuse the target. |
| | | 80 | 100 | 15 | - | The user slashes the target with huge sharp claws. |
| | | - | - | 20 | - | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
| | | 85 | 85 | 5 | 30 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| | | 70 | 100 | 20 | - | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| | | 120 | 100 | 5 | - | The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| | | - | 100 | 10 | - | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
| | | 150 | 90 | 5 | - | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| | | 65 | 95 | 15 | 10 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| | | 80 | 90 | 15 | 20 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| | | 80 | 100 | 10 | 10 | The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. |
| | | - | 100 | 20 | - | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| | | 50 | 90 | 10 | 70 | The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| | | - | - | 15 | - | The user sharpens its claws to boost its Attack stat and accuracy. |
| | | - | 100 | 10 | - | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| | | - | 100 | 10 | - | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| | | 40 | 100 | 20 | 100 | The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. |
| | | 60 | 100 | 15 | - | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |