Eelektrik

Pokemon Data

Generation: 5

Height: 1.2m

Weight: 22kg

Starter Cost: 3

Base Stats:

MaxHP

65

Atk

85

Def

70

SpAtk

75

SpDef

70

Spd

40

Sum

405

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
1110.511112
FLYPSYBUGROCGHODRADARSTEFAI
0.51111110.51

Evolution Chart:

Lv 39

Item: Thunder Stone

Eelektrik Moves learned by level:

Evolution
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
1
NOR
701001530
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
1
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
1
ELE
651002030
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
1
ELE
50901070
The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
1
ELE
--25-
The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.
9
NOR
158520-
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
19
POI
401003010
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
29
ELE
801001530
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
44
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
49
POI
4010020100
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
54
POI
--20-
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
59
ELE
9010015-
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
64
POI
-10010-
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
69
ELE
120505100
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
74
NOR
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.

Eelektrik moves learned via TM:

ELE
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
ELE
9010015-
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
ELE
-10015-
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
DAR
8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
FLY
5510015-
The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts.
ELE
--10-
The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
ELE
110701030
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
-9010-
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
STE
100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
ELE
--20-
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
FLY
8585530
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
POI
-10010-
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
ELE
65951510
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
ELE
50901070
The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
ELE
-10010-
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
POI
4010020100
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.