Dracovish

Pokemon Data

Generation: 8

Height: 2.3m

Weight: 215kg

Starter Cost: 5

Base Stats:

MaxHP

90

Atk

90

Def

100

SpAtk

70

SpDef

80

Spd

75

Sum

505

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
10.250.25111111
FLYPSYBUGROCGHODRADARSTEFAI
11111210.52

Dracovish Moves learned by level:

1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
WAT
4010025-
The target is blasted with a forceful shot of water.
7
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
14
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
21
ROC
60100510
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
28
DAR
601002530
The target is bitten with viciously sharp fangs. This may also make the target flinch.
35
DRA
601002030
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
42
NOR
651002030
The target is stomped with a big foot. This may also make the target flinch.
49
NOR
-9010-
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
56
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
63
WAT
8510010-
The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.
70
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
77
DRA
100751020
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

Dracovish moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
ROC
1209010100
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
WAT
801001530
The user shoots boiling hot water at its target. This may also leave the target with a burn.
PSY
8510010-
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
WAT
851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
NOR
120755-
The target is attacked by a kick launched with muscle-packed power.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
WAT
801001520
The user charges at the target and may make it flinch.
BUG
8010010-
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
-9010-
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
ROC
259010-
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
ICE
65951510
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
DRA
130905-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.