Skarmory

Pokemon Data

Generation: 2

Height: 1.7m

Weight: 50.5kg

Starter Cost: 5

Base Stats:

MaxHP

65

Atk

80

Def

140

SpAtk

40

SpDef

70

Spd

70

Sum

465

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.52120.251100
FLYPSYBUGROCGHODRADARSTEFAI
0.50.50.25110.510.50.5

Skarmory Moves learned by level:

1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1
FLY
3510035-
The target is jabbed with a sharply pointed beak or horn.
4
GRO
-10015-
Sand is hurled in the target's face, reducing the target's accuracy.
8
NOR
158520-
The target is jabbed repeatedly with a horn or beak two to five times in a row.
12
STE
50953510
The target is raked with steel claws. This may also raise the user's Attack stat.
16
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
20
FLY
6010035-
The target is struck with large, imposing wings spread wide to inflict damage.
24
NOR
7010020-
The target is attacked with a slash of claws or blades. Critical hits land more easily.
28
STE
70902510
The target is hit with wings of steel. This may also raise the user's Defense stat.
32
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
36
FLY
8010020-
A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
40
STE
-8540-
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
44
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
48
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
52
FLY
12010015-
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

Skarmory moves learned via TM:

NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
509530-
The target is cut with a scythe or claw.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
STE
140955-
The user fires a beam of steel that it collected from its entire body. This also damages the user.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
BUG
8010015-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
FLY
6010010-
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
FLY
409010-
The user slams the target with its wings. The target is hit twice in a row.
FLY
909515-
The user flies up into the sky and then strikes its target on the next turn.
NOR
--20-
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
STE
70902510
The target is hit with wings of steel. This may also raise the user's Defense stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
STE
50953510
The target is raked with steel claws. This may also raise the user's Attack stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
DAR
-10015-
The user torments and enrages the target, making it incapable of using the same move twice in a row.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
FLY
609525-
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
STE
-8540-
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
GRO
358515-
The user traps the target inside a harshly raging sandstorm for four to five turns.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
FLY
--5-
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
FLY
6010020-
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
FLY
--15-
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
PSY
--10100
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
DAR
801001520
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
FLY
12010015-
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
FLY
--15-
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
ROC
--20-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.