Silvally

Pokemon Data

Generation: 7

Height: 2.3m

Weight: 100.5kg

Starter Cost: 5

Base Stats:

MaxHP

95

Atk

95

Def

95

SpAtk

95

SpDef

95

Spd

95

Sum

570

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
111111111
FLYPSYBUGROCGHODRADARSTEFAI
220.50.5110.512

Evolution Chart:

Friendship: 70

Silvally Moves learned by level:

60
DAR
-10020-
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.
1
POI
501001550
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
25
NOR
75951050
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
30
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
40
BUG
8010015-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Evolution
NOR
12010010-
Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type.
1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
50
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
55
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
1
DAR
601002530
The target is bitten with viciously sharp fangs. This may also make the target flinch.
1
NOR
2501005-
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
35
NOR
801001020
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
1
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
45
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
1
PSY
--10-
If opposing Pokémon know any move also known by the user, they are prevented from using it.
20
STE
-8540-
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
1
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
1
PSY
-10015-
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
1
ELE
65951510
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
1
ICE
65951510
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
1
FIR
65951510
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
1
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
15
NOR
359010-
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

Silvally moves learned via TM:

WAT
8010010-
A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.
FIR
8010010-
A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
GRA
8010010-
A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
DAR
559515100
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
STE
140955-
The user fires a beam of steel that it collected from its entire body. This also damages the user.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
BUG
8010015-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
PSY
8510010-
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
NOR
5010010-
The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
--20-
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
FIR
901001510
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
2001005-
The user attacks everything around it by causing an explosion. The user faints upon using this move.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
NOR
2501005-
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
801001020
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
STE
70902510
The target is hit with wings of steel. This may also raise the user's Defense stat.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
FIR
95901010
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
ICE
--10-
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
PSY
--10-
If opposing Pokémon know any move also known by the user, they are prevented from using it.
STE
-8540-
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
DRA
8010015-
The user slashes the target with huge sharp claws.
FLY
--15-
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
GHO
7010015-
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
ELE
65951510
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
ICE
65951510
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
FIR
65951510
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
FLY
--15-
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
DRA
130905-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
FIR
5010020100
Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.