| | | 60 | 100 | 20 | 100 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| | | 60 | 90 | 10 | - | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| | | 80 | 95 | 10 | - | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
| | | - | 100 | 10 | - | The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
| | | - | - | 20 | - | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| | | 50 | 95 | 30 | - | The target is cut with a scythe or claw. |
| | | - | - | 20 | - | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| | | 95 | 95 | 10 | - | The user fiercely attacks the target using its entire body. |
| | | 70 | - | 10 | - | The user stabs the target with a sharp horn. This attack never misses. |
| | | 60 | 100 | 20 | - | The user swings its body around violently to inflict damage on everything in its vicinity. |
| | | - | - | 10 | - | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
| | | - | - | 10 | - | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| | | 120 | 90 | 10 | 100 | In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. |
| | | 80 | 100 | 10 | - | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. |
| | | 80 | 100 | 10 | - | The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |
| | | 90 | 90 | 10 | - | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| | | 85 | 100 | 10 | - | The target is attacked with a shock wave generated by the user's gaping mouth. |
| | | 60 | 100 | 10 | - | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
| | | 60 | 100 | 15 | - | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| | | 40 | 100 | 20 | 100 | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| | | 75 | 100 | 10 | - | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
| | | 70 | 100 | 10 | 30 | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| | | 80 | 85 | 20 | - | The target is slugged by a punch thrown with muscle-packed power. |
| | | 40 | 100 | 20 | - | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
| | | 75 | 100 | 15 | 10 | The target is punched with a fiery fist. This may also leave the target with a burn. |
| | | 75 | 100 | 15 | 10 | The target is punched with an icy fist. This may also leave the target frozen. |
| | | 75 | 100 | 15 | 10 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| | | 60 | 100 | 15 | 100 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| | | 100 | 95 | 15 | - | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| | | 120 | 75 | 5 | - | The target is attacked by a kick launched with muscle-packed power. |
| | | 85 | 100 | 15 | 30 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| | | 90 | 85 | 20 | - | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| | | 120 | 100 | 15 | - | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| | | - | - | 20 | - | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| | | 90 | 100 | 15 | 10 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| | | 110 | 80 | 5 | - | The target is blasted by a huge volume of water launched under great pressure. |
| | | 90 | 100 | 15 | - | The user attacks everything around it by swamping its surroundings with a giant wave. |
| | | 90 | 100 | 10 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| | | 110 | 70 | 5 | 10 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| | | 150 | 90 | 5 | - | The target is attacked with a powerful beam. The user can't move on the next turn. |
| | | - | 100 | 20 | - | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| | | 80 | 100 | 15 | - | The target is slugged with a punch thrown at maximum power. |
| | | 90 | 100 | 15 | 10 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| | | 110 | 70 | 10 | 30 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| | | 100 | 100 | 10 | - | The user sets off an earthquake that strikes every Pokémon around it. |
| | | 80 | 100 | 10 | - | The user burrows into the ground, then attacks on the next turn. |
| | | - | 90 | 10 | - | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| | | - | - | 15 | - | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| | | 110 | 85 | 5 | 10 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| | | - | - | 5 | - | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| | | 75 | 90 | 10 | 30 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| | | - | - | 10 | - | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| | | 60 | 100 | 25 | - | The user attacks and has a 30% chance to steal the target's held item simultaneously. |
| | | 50 | 100 | 15 | 30 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| | | - | - | 10 | - | A move that works differently for the Ghost type than for all other types. |
| | | - | 100 | 15 | - | An all-out attack that becomes more powerful the less HP the user has. |
| | | - | 100 | 10 | - | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| | | - | - | 10 | - | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| | | - | 100 | 10 | - | The user frightens the target with a scary face to harshly lower its Speed stat. |
| | | 20 | 100 | 10 | 100 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| | | 55 | 95 | 15 | 100 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| | | 120 | 100 | 10 | - | The user rampages and attacks for two to three turns. The user then becomes confused. |
| | | - | 85 | 15 | - | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| | | - | 100 | 15 | - | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| | | - | - | 10 | - | While it is asleep, the user randomly uses one of the moves it knows. |
| | | - | 100 | 20 | - | This full-power attack grows more powerful the more the user likes its Trainer. |
| | | - | 100 | 20 | - | This full-power attack grows more powerful the less the user likes its Trainer. |
| | | 120 | 85 | 10 | - | Using its tough and impressive horn, the user rams into the target with no letup. |
| | | 100 | 75 | 15 | 30 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| | | 60 | 100 | 15 | - | A unique attack that varies in type depending on the Pokémon using it. |
| | | - | - | 5 | - | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| | | - | - | 5 | - | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| | | 80 | 100 | 15 | 20 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| | | 40 | 100 | 15 | 50 | The user attacks with a punch. This may also lower the target's Defense stat. |
| | | 35 | 85 | 15 | - | The user traps the target in a violent swirling whirlpool for four to five turns. |
| | | 90 | 100 | 10 | - | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| | | 70 | 100 | 20 | - | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| | | 150 | 100 | 20 | - | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| | | - | - | 20 | - | The user assists an ally by boosting the power of that ally's attack. |
| | | 120 | 100 | 5 | - | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
| | | 75 | 100 | 15 | - | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| | | - | 100 | 5 | - | This attack move cuts down the target's HP to equal the user's HP. |
| | | 60 | 95 | 15 | 100 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| | | - | - | 15 | - | The user hardens its body's surface like iron, sharply raising its Defense stat. |
| | | 55 | 95 | 15 | 100 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| | | 25 | 90 | 10 | - | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
| | | 50 | 100 | 10 | - | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
| | | - | 100 | 10 | - | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| | | - | - | 20 | - | The user polishes its body to reduce drag. This sharply raises the Speed stat. |
| | | 80 | 100 | 20 | 30 | The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
| | | 120 | 70 | 5 | 10 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| | | 90 | 100 | 10 | 10 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| | | 150 | 90 | 5 | - | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| | | 70 | 100 | 15 | - | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| | | 65 | 95 | 15 | 10 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| | | 65 | 95 | 15 | 10 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| | | 65 | 95 | 15 | 10 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| | | 90 | 85 | 20 | 20 | The user attacks the target by smashing into it with incredible force. This may also confuse the target. |
| | | 100 | 80 | 5 | - | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| | | - | - | 20 | - | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
| | | 50 | 100 | 15 | 100 | The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit. |
| | | - | 100 | 10 | - | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| | | 60 | 100 | 15 | - | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |