Poliwrath

Pokemon Data

Generation: 1

Height: 1.3m

Weight: 54kg

Starter Cost: 3

Base Stats:

MaxHP

90

Atk

95

Def

95

SpAtk

70

SpDef

90

Spd

70

Sum

510

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
10.50.5220.5111
FLYPSYBUGROCGHODRADARSTEFAI
220.50.5110.50.52

Evolution Chart:

Lv 25

Item: Linking Cord

Lv 25

Item: Water Stone

Poliwrath Moves learned by level:

Evolution
FIG
100505100
The user punches the target with full, concentrated power. This confuses the target if it hits.
1
WAT
651002010
A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
1
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
1
PSY
-6020-
The user employs hypnotic suggestion to make the target fall into a deep sleep.
1
WAT
--15-
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Memory Mushroom
NOR
4010035-
The target is physically pounded with a long tail, a foreleg, or the like.
Memory Mushroom
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Memory Mushroom
WAT
4010025-
The target is blasted with a forceful shot of water.
Memory Mushroom
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
Memory Mushroom
NOR
--10-
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Memory Mushroom
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Memory Mushroom
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Memory Mushroom
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Memory Mushroom
FIG
609010-
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Poliwrath moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
DAR
8510010-
The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage.
GRO
959510-
The user fiercely attacks the target using its entire body.
DAR
8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FIG
7510010-
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
WAT
801001530
The user shoots boiling hot water at its target. This may also leave the target with a burn.
FIG
4010020100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
WAT
851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
FIG
--10-
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
NOR
808520-
The target is slugged by a punch thrown with muscle-packed power.
ICE
751001510
The target is punched with an icy fist. This may also leave the target frozen.
FIG
6510015100
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
NOR
120755-
The target is attacked by a kick launched with muscle-packed power.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ICE
--30-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
NOR
--10-
The user waggles a finger and stimulates its brain into randomly using nearly any move.
WAT
801001520
The user charges at the target and may make it flinch.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--20-
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--40-
The user switches places with a party Pokémon in waiting and passes along any stat changes.
NOR
-1005-
The user compels the target to keep using the move it encored for three turns.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
ICE
--10-
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
FIG
15010020-
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
NOR
5010010-
This attack move varies in power and type depending on the weather.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
WAT
90851030
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
FIG
--20-
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
POI
801002030
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
FIG
4010030-
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
FIG
12070510
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
NOR
90852020
The user attacks the target by smashing into it with incredible force. This may also confuse the target.
FIG
6510020100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
WAT
5010020100
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.