Petilil

Pokemon Data

Generation: 5

Height: 0.5m

Weight: 6.6kg

Starter Cost: 3

Type

Grass

Base Stats:

MaxHP

45

Atk

35

Def

50

SpAtk

70

SpDef

50

Spd

30

Sum

280

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
120.50.50.52120.5
FLYPSYBUGROCGHODRADARSTEFAI
212111111

Evolution Chart:

Item: Sun Stone, Time: Dusk | Night

Item: Sun Stone, Time: Dawn | Day

Petilil Moves learned by level:

1
GRA
2010025-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
1
NOR
--20-
The user's body grows all at once, raising the Attack and Sp. Atk stats.
3
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
6
GRA
-7530-
The user scatters a cloud of numbing powder that paralyzes the target.
9
GRA
4010015-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
12
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
15
GRA
60-20-
The user scatters curious leaves that chase the target. This attack never misses.
18
GRA
-7515-
The user scatters a big cloud of sleep-inducing dust around the target.
21
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
24
GRA
-9010-
A seed is planted on the target. It steals some HP from the target every turn.
27
NOR
--15-
The user helps the target and makes it use its move right after the user.
30
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
33
GRA
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
36
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
39
NOR
-10015-
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
42
GRA
130905-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.

Petilil moves learned via TM:

NOR
509530-
The target is cut with a scythe or claw.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
BUG
9010015-
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
GRA
5510020-
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
10010015-
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
--5-
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
-1005-
The user compels the target to keep using the move it encored for three turns.
GRA
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
This attack makes use of nature's power. Its effects vary depending on the user's environment.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
NOR
6010025-
The user endearingly approaches the target, then has a 30% chance to steal the target's held item.
GRA
60-20-
The user scatters curious leaves that chase the target. This attack never misses.
GRA
-10010-
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
GRA
130905-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
GRA
5010020100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.