Ogerpon

Pokemon Data

Generation: 9

Height: 1.2m

Weight: 39.8kg

Starter Cost: 7

Base Stats:

MaxHP

80

Atk

120

Def

84

SpAtk

60

SpDef

96

Spd

110

Sum

550

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.5110.512211
FLYPSYBUGROCGHODRADARSTEFAI
112111121

Ogerpon Moves learned by level:

Memory Mushroom
FIG
3010030-
The target is quickly kicked twice in succession using both feet.
Memory Mushroom
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
Memory Mushroom
NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Memory Mushroom
GRA
7510010-
The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.
1
GRA
4510025-
The target is struck with slender, whiplike vines to inflict damage.
1
GRA
-9010-
A seed is planted on the target. It steals some HP from the target every turn.
1
NOR
4010030-
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
1
NOR
--20-
The user draws attention to itself, making all targets take aim only at the user.
6
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
12
NOR
--20-
The user's body grows all at once, raising the Attack and Sp. Atk stats.
18
NOR
807520-
The target is slammed with a long tail, vines, or the like to inflict damage.
24
FIG
6510020100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
30
GRA
10010010-
The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit.
36
DAR
8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
42
GRA
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
48
GRA
--10-
In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.
54
GRA
1208510-
The user violently whirls its vines, tentacles, or the like to harshly lash the target.
60
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
66
GRA
12010015-
The user slams its rugged body into the target to attack. This also damages the user quite a lot.

Ogerpon moves learned via TM:

NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
GRA
--10-
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
FAI
90901010
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
GRA
12510010-
In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.
DAR
8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
GRA
5510020-
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
DAR
751005-
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
NOR
4010040-
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
-1005-
The user compels the target to keep using the move it encored for three turns.
GRA
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
GRA
60-20-
The user scatters curious leaves that chase the target. This attack never misses.
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
GRA
130905-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
GRA
1208510-
The user violently whirls its vines, tentacles, or the like to harshly lash the target.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
FIG
6510020100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
GRA
5010020100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.