Minccino

Pokemon Data

Generation: 5

Height: 0.4m

Weight: 5.8kg

Starter Cost: 3

Type

Normal

Base Stats:

MaxHP

55

Atk

50

Def

40

SpAtk

40

SpDef

40

Spd

75

Sum

300

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
111111211
FLYPSYBUGROCGHODRADARSTEFAI
111101111

Evolution Chart:

Item: Shiny Stone

Minccino Moves learned by level:

1
NOR
4010035-
The target is physically pounded with a long tail, a foreleg, or the like.
1
FAI
-10030-
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
4
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
8
NOR
4010015-
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
12
NOR
-5515-
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
16
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
20
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
24
NOR
-1005-
The user compels the target to keep using the move it encored for three turns.
28
NOR
--15-
The user helps the target and makes it use its move right after the user.
32
NOR
258510-
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
36
NOR
-10020-
The user tickles the target into laughing, reducing its Attack and Defense stats.
40
NOR
807520-
The target is slammed with a long tail, vines, or the like to inflict damage.
44
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
48
NOR
1401005-
This move can be used only after the user has used all the other moves it knows in the battle.

Minccino moves learned via TM:

NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
NOR
258510-
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
FAI
90901010
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
FAI
8010010-
The user damages opposing Pokémon by emitting a powerful flash.
ICE
209010-
A consecutive three-kick attack that becomes more powerful with each successful hit.
FAI
8010010-
The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
-9010-
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
-1005-
The user compels the target to keep using the move it encored for three turns.
STE
100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
9010010-
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
DAR
-10020-
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
NOR
6010025-
The user endearingly approaches the target, then has a 30% chance to steal the target's held item.
PSY
--20-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
POI
12080530
The user shoots filthy garbage at the target to attack. This may also poison the target.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
NOR
4010015-
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
GRA
5010020100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.