Melmetal

Melmetal

Pokemon Data
Generation 7Height 2.5mWeight 800kgStarter Cost 6
TypeSteel

Base Stats

MaxHP

135

Atk

143

Def

143

SpAtk

80

SpDef

65

Spd

34

Sum

600

Type Defence

NORNormalFIRFireWATWaterELEElectricGRAGrassICEIceFIGFightingPOIPoisonGROGround
0.52110.50.5202
FLYFlyingPSYPsychicBUGBugROCRockGHOGhostDRADragonDARDarkSTESteelFAIFairy
0.50.50.50.510.510.50.5

Evolution Chart

Meltan

Meltan

↓→

Lv 48

Melmetal

Melmetal

Melmetal's egg moves:

Melmetal Moves learned by level:

LevelName ↑TypeCategoryPowerAccPPChance(%)Description
32Acid ArmorPoisonPOIStatus moveStatus--20-The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
64DischargeElectricELESpecial moveSpecial801001530The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
88Double Iron BashSteelSTEPhysical movePhysical60100530The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.
72Dynamic PunchFightingFIGPhysical movePhysical100505100The user punches the target with full, concentrated power. This confuses the target if it hits.
40Flash CannonSteelSTESpecial moveSpecial801001010The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
1HardenNormalNORStatus moveStatus--30-The user stiffens all the muscles in its body to raise its Defense stat.
1HeadbuttNormalNORPhysical movePhysical701001530The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
96Hyper BeamNormalNORSpecial moveSpecial150905-The target is attacked with a powerful beam. The user can't move on the next turn.
48Mega PunchNormalNORPhysical movePhysical808520-The target is slugged by a punch thrown with muscle-packed power.
56ProtectNormalNORStatus moveStatus--10-This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
80SuperpowerFightingFIGPhysical movePhysical1201005-The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
1Tail WhipNormalNORStatus moveStatus-10030-The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
EvolutionThunder PunchElectricELEPhysical movePhysical751001510The target is punched with an electrified fist. This may also leave the target with paralysis.
1Thunder ShockElectricELESpecial moveSpecial401003010A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
24Thunder WaveElectricELEStatus moveStatus-9020-The user launches a weak jolt of electricity that paralyzes the target.

Melmetal moves learned via TM:

Name ↑TypeCategoryPowerAccPPChance(%)Description
Body PressFightingFIGPhysical movePhysical8010010-The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
Body SlamNormalNORPhysical movePhysical851001530The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick BreakFightingFIGPhysical movePhysical7510015-The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Brutal SwingDarkDARPhysical movePhysical6010020-The user swings its body around violently to inflict damage on everything in its vicinity.
Darkest LariatDarkDARPhysical movePhysical8510010-The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage.
Double TeamNormalNORStatus moveStatus--15-By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
EarthquakeGroundGROPhysical movePhysical10010010-The user sets off an earthquake that strikes every Pokémon around it.
Electric TerrainElectricELEStatus moveStatus--10-The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
EndureNormalNORStatus moveStatus--10-The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FacadeNormalNORPhysical movePhysical7010020-This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Flash CannonSteelSTESpecial moveSpecial801001010The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
FrustrationNormalNORPhysical movePhysical-10020-This full-power attack grows more powerful the less the user likes its Trainer.
Giga ImpactNormalNORPhysical movePhysical150905-The user charges at the target using every bit of its power. The user can't move on the next turn.
Gyro BallSteelSTEPhysical movePhysical-1005-The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Heavy SlamSteelSTEPhysical movePhysical-10010-The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
Hidden PowerNormalNORSpecial moveSpecial6010015-A unique attack that varies in type depending on the Pokémon using it.
High HorsepowerGroundGROPhysical movePhysical959510-The user fiercely attacks the target using its entire body.
Hyper BeamNormalNORSpecial moveSpecial150905-The target is attacked with a powerful beam. The user can't move on the next turn.
Ice BeamIceICESpecial moveSpecial901001010The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice PunchIceICEPhysical movePhysical751001510The target is punched with an icy fist. This may also leave the target frozen.
Iron DefenseSteelSTEStatus moveStatus--15-The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron HeadSteelSTEPhysical movePhysical801001530The user slams the target with its steel-hard head. This may also make the target flinch.
Mega KickNormalNORPhysical movePhysical120755-The target is attacked by a kick launched with muscle-packed power.
Mega PunchNormalNORPhysical movePhysical808520-The target is slugged by a punch thrown with muscle-packed power.
ProtectNormalNORStatus moveStatus--10-This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RestPsychicPSYStatus moveStatus--5-The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ReturnNormalNORPhysical movePhysical-10020-This full-power attack grows more powerful the more the user likes its Trainer.
Rock SlideRockROCPhysical movePhysical75901030Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock TombRockROCPhysical movePhysical609515100Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
RoundNormalNORSpecial moveSpecial6010015-The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Self-DestructNormalNORPhysical movePhysical2001005-The user attacks everything around it by causing an explosion. The user faints upon using this move.
Sleep TalkNormalNORStatus moveStatus--10-While it is asleep, the user randomly uses one of the moves it knows.
SnoreNormalNORSpecial moveSpecial501001530This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar BeamGrassGRASpecial moveSpecial12010010-In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Steel BeamSteelSTESpecial moveSpecial140955-The user fires a beam of steel that it collected from its entire body. This also damages the user.
Steel RollerSteelSTEPhysical movePhysical1301005-The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain.
SubstituteNormalNORStatus moveStatus--10-The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
SuperpowerFightingFIGPhysical movePhysical1201005-The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
ThunderElectricELESpecial moveSpecial110701030A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder PunchElectricELEPhysical movePhysical751001510The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunder WaveElectricELEStatus moveStatus-9020-The user launches a weak jolt of electricity that paralyzes the target.
ThunderboltElectricELESpecial moveSpecial901001510A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ToxicPoisonPOIStatus moveStatus-9010-A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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