Heracross

Pokemon Data

Generation: 2

Height: 1.7m

Weight: 62.5kg

Starter Cost: 5

Base Stats:

MaxHP

80

Atk

185

Def

115

SpAtk

40

SpDef

105

Spd

75

Sum

600

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
12110.510.510.5
FLYPSYBUGROCGHODRADARSTEFAI
420.51110.512

Heracross Moves learned by level:

1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1
FIG
1510020-
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
5
NOR
158520-
The target is jabbed repeatedly with a horn or beak two to five times in a row.
10
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
15
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
20
NOR
6510025-
The target is jabbed with a sharply pointed horn to inflict damage.
25
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
30
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
35
BUG
259520-
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
40
DAR
8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
45
NOR
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
50
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
55
BUG
1208510-
Using its tough and impressive horn, the user rams into the target with no letup.
60
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.

Heracross moves learned via TM:

NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
509530-
The target is cut with a scythe or claw.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
GRO
959510-
The user fiercely attacks the target using its entire body.
DAR
8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
STE
70-10-
The user stabs the target with a sharp horn. This attack never misses.
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
BUG
709010100
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
FIG
--10-
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
FIG
6510015100
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
BUG
259520-
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
NOR
4010040-
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
BUG
1208510-
Using its tough and impressive horn, the user rams into the target with no letup.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
FIG
15010020-
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
FIG
6010010-
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
FIG
--20-
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
ROC
259010-
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
FIG
4010030-
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
FIG
12070510
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
GHO
7010015-
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
POI
6510010-
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
ROC
5010015100
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
BUG
5010020100
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
GRA
5010020100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.