Elekid

Elekid

Pokemon Data
Generation 2Height 0.6mWeight 23.5kgStarter Cost 4

Base Stats

MaxHP

45

Atk

63

Def

37

SpAtk

65

SpDef

55

Spd

95

Sum

360

Type Defence

NORNormalFIRFireWATWaterELEElectricGRAGrassICEIceFIGFightingPOIPoisonGROGround
1110.511112
FLYFlyingPSYPsychicBUGBugROCRockGHOGhostDRADragonDARDarkSTESteelFAIFairy
0.51111110.51

Evolution Chart

Elekid

Elekid

↓→

Lv 30

Electabuzz

Electabuzz

↓→

Item: Linking Cord

Electivire

Electivire

Form

Elekid's egg moves:

Elekid Moves learned by level:

LevelName ↑TypeCategoryPowerAccPPChance(%)Description
8ChargeElectricELEStatus moveStatus--20-The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
32DischargeElectricELESpecial moveSpecial801001530The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
1LeerNormalNORStatus moveStatus-10030-The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
44Light ScreenPsychicPSYStatus moveStatus--30-A wondrous wall of light is put up to reduce damage from special attacks for five turns.
36Low KickFightingFIGPhysical movePhysical-10020-A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
1Quick AttackNormalNORPhysical movePhysical4010030-The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
24ScreechNormalNORStatus moveStatus-8540-An earsplitting screech harshly lowers the target's Defense stat.
16Shock WaveElectricELESpecial moveSpecial60-20-The user strikes the target with a quick jolt of electricity. This attack never misses.
12SwiftNormalNORSpecial moveSpecial60-20-Star-shaped rays are shot at opposing Pokémon. This attack never misses.
48ThunderElectricELESpecial moveSpecial110701030A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
28Thunder PunchElectricELEPhysical movePhysical751001510The target is punched with an electrified fist. This may also leave the target with paralysis.
4Thunder ShockElectricELESpecial moveSpecial401003010A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
20Thunder WaveElectricELEStatus moveStatus-9020-The user launches a weak jolt of electricity that paralyzes the target.
40ThunderboltElectricELESpecial moveSpecial901001510A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Elekid moves learned via TM:

Name ↑TypeCategoryPowerAccPPChance(%)Description
AttractNormalNORStatus moveStatus-10015-If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Body SlamNormalNORPhysical movePhysical851001530The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick BreakFightingFIGPhysical movePhysical7510015-The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
ChargeElectricELEStatus moveStatus--20-The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
Charge BeamElectricELESpecial moveSpecial50901070The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
ConfideNormalNORStatus moveStatus--20-The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
CovetNormalNORPhysical movePhysical6010025-The user endearingly approaches the target, then has a 30% chance to steal the target's held item.
CurseGhostGHOStatus moveStatus--10-A move that works differently for the Ghost type than for all other types.
Double TeamNormalNORStatus moveStatus--15-By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Double-EdgeNormalNORPhysical movePhysical12010015-A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Electro BallElectricELESpecial moveSpecial-10010-The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElectrowebElectricELESpecial moveSpecial559515100The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
EndureNormalNORStatus moveStatus--10-The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FacadeNormalNORPhysical movePhysical7010020-This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire PunchFireFIRPhysical movePhysical751001510The target is punched with a fiery fist. This may also leave the target with a burn.
FlashNormalNORStatus moveStatus-10020-The user flashes a bright light that cuts the target's accuracy.
FlingDarkDARPhysical movePhysical-10010-The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus PunchFightingFIGPhysical movePhysical15010020-The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
FrustrationNormalNORPhysical movePhysical-10020-This full-power attack grows more powerful the less the user likes its Trainer.
Helping HandNormalNORStatus moveStatus--20-The user assists an ally by boosting the power of that ally's attack.
Hidden PowerNormalNORSpecial moveSpecial6010015-A unique attack that varies in type depending on the Pokémon using it.
Ice PunchIceICEPhysical movePhysical751001510The target is punched with an icy fist. This may also leave the target frozen.
Knock OffDarkDARPhysical movePhysical6510020-The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Light ScreenPsychicPSYStatus moveStatus--30-A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Low KickFightingFIGPhysical movePhysical-10020-A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Mega KickNormalNORPhysical movePhysical120755-The target is attacked by a kick launched with muscle-packed power.
Mega PunchNormalNORPhysical movePhysical808520-The target is slugged by a punch thrown with muscle-packed power.
Metal SoundSteelSTEStatus moveStatus-8540-A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Mud-SlapGroundGROSpecial moveSpecial2010010100The user hurls mud in the target's face to inflict damage and lower its accuracy.
Power-Up PunchFightingFIGPhysical movePhysical4010020100Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
ProtectNormalNORStatus moveStatus--10-This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychicPsychicPSYSpecial moveSpecial901001010The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Rain DanceWaterWATStatus moveStatus--5-The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
RestPsychicPSYStatus moveStatus--5-The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ReturnNormalNORPhysical movePhysical-10020-This full-power attack grows more powerful the more the user likes its Trainer.
Rock SmashFightingFIGPhysical movePhysical401001550The user attacks with a punch. This may also lower the target's Defense stat.
RoundNormalNORSpecial moveSpecial6010015-The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
ScreechNormalNORStatus moveStatus-8540-An earsplitting screech harshly lowers the target's Defense stat.
Signal BeamBugBUGSpecial moveSpecial751001510The user attacks with a sinister beam of light. This may also confuse the target.
Sleep TalkNormalNORStatus moveStatus--10-While it is asleep, the user randomly uses one of the moves it knows.
SnoreNormalNORSpecial moveSpecial501001530This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SubstituteNormalNORStatus moveStatus--10-The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
Supercell SlamElectricELEPhysical movePhysical1009515-The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
SwaggerNormalNORStatus moveStatus-8515-The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
SwiftNormalNORSpecial moveSpecial60-20-Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Tera BlastNormalNORSpecial moveSpecial8010010-If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
ThiefDarkDARPhysical movePhysical6010025-The user attacks and has a 30% chance to steal the target's held item simultaneously.
ThunderElectricELESpecial moveSpecial110701030A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder PunchElectricELEPhysical movePhysical751001510The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunder WaveElectricELEStatus moveStatus-9020-The user launches a weak jolt of electricity that paralyzes the target.
ThunderboltElectricELESpecial moveSpecial901001510A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ToxicPoisonPOIStatus moveStatus-9010-A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TrailblazeGrassGRAPhysical movePhysical5010020100The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
UproarNormalNORSpecial moveSpecial9010010-The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Volt SwitchElectricELESpecial moveSpecial7010020-After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Wild ChargeElectricELEPhysical movePhysical9010015-The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
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