Bidoof

Pokemon Data

Generation: 4

Height: 0.5m

Weight: 20kg

Starter Cost: 2

Type

Normal

Base Stats:

MaxHP

59

Atk

45

Def

40

SpAtk

35

SpDef

40

Spd

31

Sum

250

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
111111211
FLYPSYBUGROCGHODRADARSTEFAI
111101111

Evolution Chart:

Lv 15

Form:

Bidoof Moves learned by level:

1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
-10040-
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
5
NOR
--40-
The user curls up to conceal weak spots and raise its Defense stat.
9
ROC
309020-
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
13
NOR
701001530
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
17
NOR
80901510
The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
21
NOR
--10-
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
25
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
29
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
33
NOR
-9010-
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
37
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
41
PSY
--20-
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
45
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
49
GHO
--10-
A move that works differently for the Ghost type than for all other types.

Bidoof moves learned via TM:

NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
509530-
The target is cut with a scythe or claw.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
ELE
110701030
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--20-
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
-9010-
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
STE
100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
NOR
6010025-
The user endearingly approaches the target, then has a 30% chance to steal the target's held item.
FLY
6010020-
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
NOR
90852020
The user attacks the target by smashing into it with incredible force. This may also confuse the target.
ROC
--20-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
ELE
50901070
The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
NOR
4010015-
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.