Archaludon

Pokemon Data

Generation: 9

Height: 2m

Weight: 60kg

Starter Cost: 5

Base Stats:

MaxHP

90

Atk

105

Def

130

SpAtk

125

SpDef

65

Spd

85

Sum

600

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.510.50.50.251202
FLYPSYBUGROCGHODRADARSTEFAI
0.50.50.50.51110.51

Evolution Chart:

Item: Metal Alloy

Archaludon Moves learned by level:

Evolution
ELE
13010010100
The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.
1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1
STE
50953510
The target is raked with steel claws. This may also raise the user's Attack stat.
6
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
12
DAR
--15-
The user sharpens its claws to boost its Attack stat and accuracy.
18
STE
-8540-
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
24
DRA
6010015100
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
30
DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
36
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
42
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
48
DRA
8010015-
The user slashes the target with huge sharp claws.
54
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
60
STE
-10010-
The user retaliates with much greater force against the opponent that last inflicted damage on it.
66
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.

Archaludon moves learned via TM:

DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
DAR
559515100
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
STE
140955-
The user fires a beam of steel that it collected from its entire body. This also damages the user.
STE
1301005-
The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain.
ROC
1209010100
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
DAR
751005-
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.
DRA
6010015100
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
STE
-10010-
The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
DRA
--15-
The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
NOR
--20-
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
ELE
110701030
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
STE
50953510
The target is raked with steel claws. This may also raise the user's Attack stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
STE
-8540-
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
DRA
8010015-
The user slashes the target with huge sharp claws.
STE
-1005-
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
FIG
80-20-
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
DAR
801001520
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
DRA
130905-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
ROC
--20-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
DAR
--15-
The user sharpens its claws to boost its Attack stat and accuracy.
ROC
5010015100
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
STE
-10010-
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
DAR
9510015-
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.