Appletun

Pokemon Data

Generation: 8

Height: 0.4m

Weight: 13kg

Starter Cost: 4

Base Stats:

MaxHP

110

Atk

85

Def

80

SpAtk

100

SpDef

80

Spd

30

Sum

485

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
110.250.250.254120.5
FLYPSYBUGROCGHODRADARSTEFAI
212112112

Evolution Chart:

Item: Syrupy Apple

Moveset: Dragon Cheer

Item: Tart Apple

Item: Sweet Apple

Appletun Moves learned by level:

Evolution
NOR
701001530
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
1
NOR
--20-
The user's body grows all at once, raising the Attack and Sp. Atk stats.
1
WAT
--40-
The user withdraws its body into its hard shell, raising its Defense stat.
1
NOR
-10020-
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
1
NOR
--10-
The user recycles a held item that has been used in battle so it can be used again.
1
GHO
301001530
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
4
GHO
--10-
A move that works differently for the Ghost type than for all other types.
8
NOR
651002030
The target is stomped with a big foot. This may also make the target flinch.
12
GRA
-9010-
A seed is planted on the target. It steals some HP from the target every turn.
16
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
20
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
24
NOR
--5-
Restoring its own cells, the user restores its own HP by half of its max HP.
28
GRA
8010010100
The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.
32
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
36
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
40
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
44
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Appletun moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
GRA
--10-
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
GRO
959510-
The user fiercely attacks the target using its entire body.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
GRA
5510020-
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
PSY
--20-
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
NOR
--10-
The user recycles a held item that has been used in battle so it can be used again.
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
GRA
60-20-
The user scatters curious leaves that chase the target. This attack never misses.
STE
-1005-
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
DRA
130905-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
GRA
130905-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
STE
-10010-
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
BUG
5010020100
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
GRA
5010020100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.