| Water Gun | WaterWAT | Special | 40 | 100 | 25 | - | The target is blasted with a forceful shot of water. |
| Hydro Pump | WaterWAT | Special | 110 | 80 | 5 | - | The target is blasted by a huge volume of water launched under great pressure. |
| Surf | WaterWAT | Special | 90 | 100 | 15 | - | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Bubble Beam | WaterWAT | Special | 65 | 100 | 20 | 10 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| Withdraw | WaterWAT | Status | - | - | 40 | - | The user withdraws its body into its hard shell, raising its Defense stat. |
| Waterfall | WaterWAT | Physical | 80 | 100 | 15 | 20 | The user charges at the target and may make it flinch. |
| Clamp | WaterWAT | Physical | 35 | 85 | 15 | - | The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns. |
| Bubble | WaterWAT | Special | 40 | 100 | 30 | 10 | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
| Crabhammer | WaterWAT | Physical | 100 | 90 | 10 | - | The target is hammered with a large pincer. Critical hits land more easily. |
| Octazooka | WaterWAT | Special | 65 | 85 | 10 | 50 | The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy. |
| Rain Dance | WaterWAT | Status | - | - | 5 | - | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| Whirlpool | WaterWAT | Special | 35 | 85 | 15 | - | The user traps the target in a violent swirling whirlpool for four to five turns. |
| Dive | WaterWAT | Physical | 80 | 100 | 10 | - | Diving on the first turn, the user floats up and attacks on the next turn. |
| Hydro Cannon | WaterWAT | Special | 150 | 90 | 5 | - | The target is hit with a watery blast. The user can't move on the next turn. |
| Water Spout | WaterWAT | Special | 150 | 100 | 5 | - | The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. |
| Muddy Water | WaterWAT | Special | 90 | 85 | 10 | 30 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Water Sport | WaterWAT | Status | - | - | 15 | - | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Water Pulse | WaterWAT | Special | 60 | 100 | 20 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Brine | WaterWAT | Special | 65 | 100 | 10 | - | If the target's HP is half or less, this attack will hit with double the power. |
| Aqua Ring | WaterWAT | Status | - | - | 20 | - | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Aqua Tail | WaterWAT | Physical | 90 | 90 | 10 | - | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Aqua Jet | WaterWAT | Physical | 40 | 100 | 20 | - | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| Soak | WaterWAT | Status | - | 100 | 20 | - | The user shoots a torrent of water at the target and changes the target's type to Water. |
| Scald | WaterWAT | Special | 80 | 100 | 15 | 30 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| Water Pledge | WaterWAT | Special | 80 | 100 | 10 | - | A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears. |
| Razor Shell | WaterWAT | Physical | 75 | 95 | 10 | 50 | The user cuts its target with sharp shells. This may also lower the target's Defense stat. |
| Steam Eruption | WaterWAT | Special | 110 | 95 | 5 | 30 | The user immerses the target in superheated steam. This may also leave the target with a burn. |
| Water Shuriken | WaterWAT | Special | 15 | 100 | 20 | - | The user hits the target with throwing stars two to five times in a row. This move always goes first. |
| Origin Pulse | WaterWAT | Special | 110 | 85 | 10 | - | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. |
| Hydro Vortex | WaterWAT | Physical | - | - | 1 | - | The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. |
| Hydro Vortex | WaterWAT | Special | - | - | 1 | - | Dummy Data |
| Sparkling Aria | WaterWAT | Special | 90 | 100 | 10 | 100 | The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles. |
| Oceanic Operetta | WaterWAT | Special | 195 | - | 1 | - | The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force. |
| Liquidation | WaterWAT | Physical | 85 | 100 | 10 | 20 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Splishy Splash | WaterWAT | Special | 90 | 100 | 15 | 30 | The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis. |
| Bouncy Bubble | WaterWAT | Special | 60 | 100 | 20 | - | The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by the damage taken by the target. |
| Snipe Shot | WaterWAT | Special | 80 | 100 | 15 | - | The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target. |
| Fishious Rend | WaterWAT | Physical | 85 | 100 | 10 | - | The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled. |
| Max Geyser | WaterWAT | Physical | 10 | - | 10 | - | This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. |
| Life Dew | WaterWAT | Status | - | - | 10 | - | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. |
| Flip Turn | WaterWAT | Physical | 60 | 100 | 20 | - | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Surging Strikes | WaterWAT | Physical | 25 | 100 | 5 | - | The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit. |
| Wave Crash | WaterWAT | Physical | 120 | 100 | 10 | - | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| Jet Punch | WaterWAT | Physical | 60 | 100 | 15 | - | The user summons a torrent around its fist and punches at blinding speed. This move always goes first. |
| Triple Dive | WaterWAT | Physical | 30 | 95 | 10 | - | The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row. |
| Aqua Step | WaterWAT | Physical | 80 | 100 | 10 | 100 | The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat. |
| Hydro Steam | WaterWAT | Special | 80 | 100 | 15 | - | The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent. |
| Chilling Water | WaterWAT | Special | 50 | 100 | 20 | 100 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Aqua Cutter | WaterWAT | Physical | 70 | 100 | 20 | - | The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |