Wormadam

Pokemon Data

Generation: 4

Height: 0.5m

Weight: 6.5kg

Starter Cost: 1

Base Stats:

MaxHP

60

Atk

59

Def

85

SpAtk

79

SpDef

105

Spd

36

Sum

424

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
140.50.50.2520.520.25
FLYPSYBUGROCGHODRADARSTEFAI
412211111

Evolution Chart:

Lv 20, Gender: Male

Lv 20, Gender: Female

Wormadam Moves learned by level:

Evolution
BUG
--20-
The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.
10
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
1
DAR
701005-
This move enables the user to attack first. This move fails if the target is not readying an attack.
1
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
20
BUG
-9540-
Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
23
PSY
501002510
The target is hit by a weak telekinetic force. This may also confuse the target.
26
GRA
559525-
Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
29
NOR
--20-
The user's body grows all at once, raising the Attack and Sp. Atk stats.
32
PSY
651002010
The target is attacked with a peculiar ray. This may also leave the target confused.
35
BUG
2010020-
The target is infested and attacked for four to five turns. The target can't flee during this time.
38
NOR
-10015-
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
41
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
44
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
47
GRA
130905-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
50
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.

Wormadam moves learned via TM:

BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
ELE
559515100
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
PSY
--15-
The user teleports using a strange power and switches places with one of its allies.
BUG
2010020-
The target is infested and attacked for four to five turns. The target can't flee during this time.
PSY
651002010
The target is attacked with a peculiar ray. This may also leave the target confused.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
10010015-
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
GRA
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
NOR
9010010-
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
PSY
--10-
The user employs its psychic power to exchange Abilities with the target.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
GRA
-10010-
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
GRA
130905-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
POI
6510010-
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.