Mothim

Pokemon Data

Generation: 4

Height: 0.9m

Weight: 23.3kg

Starter Cost: 1

Base Stats:

MaxHP

70

Atk

94

Def

50

SpAtk

94

SpDef

50

Spd

66

Sum

424

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
12120.2520.2510
FLYPSYBUGROCGHODRADARSTEFAI
210.5411111

Evolution Chart:

Lv 20, Gender: Male

Lv 20, Gender: Female

Form:

Mothim Moves learned by level:

Evolution
BUG
--20-
The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.
1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
10
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
15
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
20
BUG
-9540-
Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
23
PSY
501002510
The target is hit by a weak telekinetic force. This may also confuse the target.
26
FLY
4010035-
A gust of wind is whipped up by wings and launched at the target to inflict damage.
29
POI
-7535-
The user scatters a cloud of poisonous dust that poisons the target.
32
PSY
651002010
The target is attacked with a peculiar ray. This may also leave the target confused.
35
FLY
--5-
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
38
BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
41
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
44
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
47
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
50
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.

Mothim moves learned via TM:

BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
ELE
559515100
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
FLY
5510015-
The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts.
BUG
2010020-
The target is infested and attacked for four to five turns. The target can't flee during this time.
PSY
651002010
The target is attacked with a peculiar ray. This may also leave the target confused.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
10010015-
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
PSY
--10-
The user employs its psychic power to exchange Abilities with the target.
FLY
609525-
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
FLY
--5-
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
FLY
--15-
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
FLY
--15-
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
POI
6510010-
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.