Swablu

Pokemon Data

Generation: 3

Height: 0.4m

Weight: 1.2kg

Starter Cost: 3

Base Stats:

MaxHP

45

Atk

40

Def

60

SpAtk

40

SpDef

75

Spd

50

Sum

310

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
11120.52110
FLYPSYBUGROCGHODRADARSTEFAI
110.5201111

Evolution Chart:

Lv 35

Form:

Swablu Moves learned by level:

1
FLY
3510035-
The target is jabbed with a sharply pointed beak or horn.
1
NOR
-10040-
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
4
FAI
40-15-
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
8
ICE
--30-
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
12
NOR
158520-
The target is jabbed repeatedly with a horn or beak two to five times in a row.
16
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
20
DRA
601002030
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
24
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
28
NOR
-5515-
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
32
GRA
--10-
The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat.
36
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
40
FAI
951001530
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
44
NOR
--5-
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

Swablu moves learned via TM:

FLY
110701030
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
FAI
40-15-
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
FAI
90901010
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
FLY
5510015-
The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts.
FAI
8010010-
The user damages opposing Pokémon by emitting a powerful flash.
FLY
409010-
The user slams the target with its wings. The target is hit twice in a row.
DRA
--15-
The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
FLY
909515-
The user flies up into the sky and then strikes its target on the next turn.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ICE
--30-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
10010015-
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
NOR
4010040-
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
STE
70902510
The target is hit with wings of steel. This may also raise the user's Defense stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
--5-
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
NOR
9010010-
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
FIR
95901010
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
FLY
-10015-
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
FLY
609525-
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
FLY
--5-
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
FLY
6010020-
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
FLY
--15-
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
PSY
--10100
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
FLY
12010015-
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
FLY
--15-
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
NOR
4010015-
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
GRA
5010020100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.