Scizor

Pokemon Data

Generation: 2

Height: 2m

Weight: 125kg

Starter Cost: 5

Base Stats:

MaxHP

70

Atk

150

Def

140

SpAtk

65

SpDef

100

Spd

75

Sum

600

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.54110.250.5101
FLYPSYBUGROCGHODRADARSTEFAI
10.50.5110.510.50.5

Evolution Chart:

Item: Linking Cord, Steel type Move

Item: Black Augurite

Scizor Moves learned by level:

Evolution
STE
4010030-
The user strikes the target with tough punches as fast as bullets. This move always goes first.
1
FLY
6010035-
The target is struck with large, imposing wings spread wide to inflict damage.
1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
1
NOR
4010030-
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
1
NOR
4010040-
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
1
BUG
409520-
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
1
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
12
STE
50953510
The target is raked with steel claws. This may also raise the user's Attack stat.
16
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
20
NOR
359010-
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
24
NOR
7010020-
The target is attacked with a slash of claws or blades. Critical hits land more easily.
28
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
32
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
36
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
40
BUG
8010015-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
44
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.

Scizor moves learned via TM:

BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
509530-
The target is cut with a scythe or claw.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
STE
140955-
The user fires a beam of steel that it collected from its entire body. This also damages the user.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
BUG
8010015-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
FLY
5510015-
The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts.
BUG
709010100
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
FLY
409010-
The user slams the target with its wings. The target is hit twice in a row.
STE
-10010-
The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
NOR
4010040-
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
STE
70902510
The target is hit with wings of steel. This may also raise the user's Defense stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
--40-
The user switches places with a party Pokémon in waiting and passes along any stat changes.
STE
50953510
The target is raked with steel claws. This may also raise the user's Attack stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
FLY
609525-
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
GRO
358515-
The user traps the target inside a harshly raging sandstorm for four to five turns.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
FLY
--5-
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
FLY
--15-
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
FIG
4010030-
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
PSY
7010020-
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
FLY
--15-
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
POI
701002010
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
POI
6510010-
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
BUG
5010020100
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
GRA
5010020100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.