Pawniard

Pokemon Data

Generation: 5

Height: 0.5m

Weight: 10.2kg

Starter Cost: 4

Base Stats:

MaxHP

45

Atk

85

Def

70

SpAtk

40

SpDef

40

Spd

60

Sum

340

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.52110.50.5402
FLYPSYBUGROCGHODRADARSTEFAI
0.5010.50.50.50.50.51

Evolution Chart:

Lv 52

Lv 64

Form:

Pawniard Moves learned by level:

25
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
5
BUG
409520-
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
65
NOR
200305-
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.
45
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
55
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
10
STE
50953510
The target is raked with steel claws. This may also raise the user's Attack stat.
30
STE
-8540-
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
40
DAR
7010015-
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
50
NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
20
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
1
NOR
4010035-
Hard, pointed, sharp claws rake the target to inflict damage.
35
NOR
7010020-
The target is attacked with a slash of claws or blades. Critical hits land more easily.
60
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
15
DAR
-10015-
The user torments and enrages the target, making it incapable of using the same move twice in a row.

Pawniard moves learned via TM:

FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
DAR
-10010-
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
NOR
509530-
The target is cut with a scythe or claw.
DAR
801001520
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
DAR
-10015-
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
4010040-
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
DAR
9510015-
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
DAR
--15-
The user sharpens its claws to boost its Attack stat and accuracy.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
DAR
751005-
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
FIG
6510020100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
STE
50953510
The target is raked with steel claws. This may also raise the user's Attack stat.
STE
-8540-
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
POI
801002030
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
FIG
4010020100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PSY
7010020-
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
FIG
6010010-
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
ROC
--20-
The user polishes its body to reduce drag. This sharply raises the Speed stat.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
GHO
7010015-
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
DAR
559515100
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
-10010-
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
ROC
--20-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
STE
140955-
The user fires a beam of steel that it collected from its entire body. This also damages the user.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
DAR
-10015-
The user torments and enrages the target, making it incapable of using the same move twice in a row.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
BUG
8010015-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.