Meowscarada

Pokemon Data

Generation: 9

Height: 1.5m

Weight: 31.2kg

Starter Cost: 3

Base Stats:

MaxHP

76

Atk

110

Def

70

SpAtk

81

SpDef

70

Spd

123

Sum

530

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
120.50.50.52220.5
FLYPSYBUGROCGHODRADARSTEFAI
20410.510.512

Evolution Chart:

Lv 16

Lv 36

Meowscarada Moves learned by level:

Evolution
GRA
70-10100
The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit.
Memory Mushroom
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Memory Mushroom
PSY
-10010-
The user catches the target off guard and swaps its held item with its own.
1
NOR
4010035-
Hard, pointed, sharp claws rake the target to inflict damage.
1
NOR
-10030-
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
1
GRA
4010040-
The user attacks by pelting the target with leaves.
7
DAR
601002530
The target is bitten with viciously sharp fangs. This may also make the target flinch.
10
DAR
--15-
The user sharpens its claws to boost its Attack stat and accuracy.
13
GRA
60-20-
The user scatters curious leaves that chase the target. This attack never misses.
15
NOR
4010030-
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
20
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
24
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
29
GRA
-10010-
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
33
NOR
7010020-
The target is attacked with a slash of claws or blades. Critical hits land more easily.
38
DAR
7010015-
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
42
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
47
FAI
90901010
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
52
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
58
GRA
--10-
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
64
GRA
130905-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.

Meowscarada moves learned via TM:

GRA
8010010-
A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.
GRA
9010015-
The user stirs up a violent petal blizzard and attacks everything around it.
FAI
40-15-
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
GRA
--10-
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
FAI
90901010
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
BUG
9010015-
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
ROC
8010020-
The user attacks with a ray of light that sparkles as if it were made of gemstones.
FLY
5510015-
The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts.
GRA
5510020-
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
DAR
751005-
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.
ICE
209010-
A consecutive three-kick attack that becomes more powerful with each successful hit.
ELE
751001510
The target is punched with an electrified fist. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
PSY
-10010-
The user catches the target off guard and swaps its held item with its own.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
PSY
--10-
The user employs its psychic power to exchange Abilities with the target.
DAR
-10020-
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
GRA
150905-
The user slams the target with the roots of an enormous tree. The user can't move on the next turn.
GRA
60-20-
The user scatters curious leaves that chase the target. This attack never misses.
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
GRA
-10010-
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
POI
--20-
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
FIG
80-20-
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
DAR
801001520
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
DAR
--20-
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
GHO
7010015-
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
PSY
--5-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
GRA
130905-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
DAR
--15-
The user sharpens its claws to boost its Attack stat and accuracy.
FIG
6510020100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
DAR
9510015-
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
GRA
5010020100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
WAT
5010020100
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.