Gourgeist

Pokemon Data

Generation: 6

Height: 0.9m

Weight: 12.5kg

Starter Cost: 3

Base Stats:

MaxHP

65

Atk

90

Def

122

SpAtk

58

SpDef

75

Spd

84

Sum

494

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
020.50.50.52010.5
FLYPSYBUGROCGHODRADARSTEFAI
211121211

Evolution Chart:

Item: Linking Cord

Gourgeist Moves learned by level:

1
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
1
NOR
2501005-
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
1
GHO
301001530
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
1
GHO
4010030-
The user extends its shadow and attacks the target from behind. This move always goes first.
1
GHO
-10020-
The user takes the target trick-or-treating. This adds Ghost type to the target's type.
1
FAI
951001530
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
12
GRA
559525-
Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
16
GRA
-9010-
A seed is planted on the target. It steals some HP from the target every turn.
20
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
24
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
28
GRA
-10010-
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
32
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
36
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
40
PSY
-10010-
The user catches the target off guard and swaps its held item with its own.
44
NOR
--20-
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
48
GHO
9010010-
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Gourgeist moves learned via TM:

GHO
9010010-
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
FIR
7510010100
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
PSY
--15-
The user teleports using a strange power and switches places with one of its allies.
GHO
6510010-
This relentless attack does massive damage to a target affected by status conditions.
FIR
6010015-
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
GRA
5510020-
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
BUG
709010100
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
GHO
110905-
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
FIR
901001510
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
FIR
11085510
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
PSY
10010015-
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
NOR
2501005-
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
-10010-
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
POI
901001030
Unsanitary sludge is hurled at the target. This may also poison the target.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
--20-
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
GRA
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
FIR
-8515-
The user shoots a sinister flame at the target to inflict a burn.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
This attack makes use of nature's power. Its effects vary depending on the user's environment.
PSY
-10010-
The user catches the target off guard and swaps its held item with its own.
PSY
--10-
The user employs its psychic power to exchange Abilities with the target.
PSY
--10-
If opposing Pokémon know any move also known by the user, they are prevented from using it.
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
STE
-1005-
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
GRA
-10010-
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
DAR
801001520
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
FIG
12070510
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
DAR
--20-
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
PSY
--5-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
GRA
1208510-
The user violently whirls its vines, tentacles, or the like to harshly lash the target.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
ELE
50901070
The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
FIR
5010020100
Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
DAR
9510015-
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.