Escavalier

Pokemon Data

Generation: 5

Height: 1m

Weight: 33kg

Starter Cost: 3

Base Stats:

MaxHP

70

Atk

135

Def

105

SpAtk

60

SpDef

105

Spd

20

Sum

495

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.54110.250.5101
FLYPSYBUGROCGHODRADARSTEFAI
10.50.5110.510.50.5

Evolution Chart:

Item: Linking Cord, Pokemon Unlock: Shelmet

Escavalier Moves learned by level:

1
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
1
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1
FLY
3510035-
The target is jabbed with a sharply pointed beak or horn.
1
NOR
-10015-
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
1
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
1
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
1
BUG
409520-
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
1
FIG
--15-
The user protects itself and its allies from priority moves.
1
BUG
5010025-
When the user knocks out a target with this move, the user's Attack stat rises drastically.
1
BUG
251002020
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
12
NOR
4010040-
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
16
POI
4010020100
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
20
NOR
701001530
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
24
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
28
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
32
BUG
8010015-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
36
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
40
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
44
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
48
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
52
STE
-10010-
The user retaliates with much greater force against the opponent that last inflicted damage on it.

Escavalier moves learned via TM:

BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
GRO
809510-
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
WAT
75951050
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
509530-
The target is cut with a scythe or claw.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
STE
70-10-
The user stabs the target with a sharp horn. This attack never misses.
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
STE
140955-
The user fires a beam of steel that it collected from its entire body. This also damages the user.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
BUG
8010015-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
BUG
2010020-
The target is infested and attacked for four to five turns. The target can't flee during this time.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
NOR
4010040-
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
BUG
1208510-
Using its tough and impressive horn, the user rams into the target with no letup.
NOR
-1005-
The user compels the target to keep using the move it encored for three turns.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
FIG
6010010-
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
POI
801002030
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
FIG
12070510
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
POI
4010020100
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.