Dragapult

Pokemon Data

Generation: 8

Height: 3m

Weight: 50kg

Starter Cost: 4

Base Stats:

MaxHP

88

Atk

120

Def

75

SpAtk

100

SpDef

75

Spd

142

Sum

600

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
00.50.50.50.5200.51
FLYPSYBUGROCGHODRADARSTEFAI
110.5122212

Evolution Chart:

Lv 50

Lv 60

Dragapult Moves learned by level:

Evolution
DRA
5010010-
The user attacks twice using Dreepy. If there are two targets, this move hits each target once.
1
DAR
601002530
The target is bitten with viciously sharp fangs. This may also make the target flinch.
1
NOR
4010030-
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
1
DRA
601002030
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
1
GHO
301001530
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
1
BUG
2010020-
The target is infested and attacked for four to five turns. The target can't flee during this time.
6
NOR
--5-
The user takes sure aim at the target. This ensures the next attack does not miss the target.
12
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
18
GHO
6510010-
This relentless attack does massive damage to a target affected by status conditions.
24
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
30
NOR
359010-
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
36
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
42
DRA
--20-
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
48
GHO
9010010-
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
54
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
63
DRA
100751020
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
70
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
78
NOR
1401005-
This move can be used only after the user has used all the other moves it knows in the battle.

Dragapult moves learned via TM:

DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
GHO
9010010-
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
GHO
-10015-
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
FLY
5510015-
The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts.
PSY
--15-
The user teleports using a strange power and switches places with one of its allies.
WAT
801001530
The user shoots boiling hot water at its target. This may also leave the target with a burn.
GHO
6510010-
This relentless attack does massive damage to a target affected by status conditions.
BUG
2010020-
The target is infested and attacked for four to five turns. The target can't flee during this time.
PSY
8510010-
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
DRA
6010015100
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
DRA
--15-
The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
FLY
909515-
The user flies up into the sky and then strikes its target on the next turn.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
FIR
901001510
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ELE
901001510
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
ELE
110701030
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
FIR
11085510
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
801001020
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
STE
70902510
The target is hit with wings of steel. This may also raise the user's Defense stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--40-
The user switches places with a party Pokémon in waiting and passes along any stat changes.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
DAR
-10010-
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
FIR
-8515-
The user shoots a sinister flame at the target to inflict a burn.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
DRA
8010015-
The user slashes the target with huge sharp claws.
DRA
--20-
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
DRA
130905-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
BUG
5010020100
The user attacks by pouncing on the target. This also lowers the target's Speed stat.