Cobalion

Pokemon Data

Generation: 5

Height: 2.1m

Weight: 250kg

Starter Cost: 6

Base Stats:

MaxHP

91

Atk

90

Def

129

SpAtk

90

SpDef

72

Spd

108

Sum

580

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.52110.50.5202
FLYPSYBUGROCGHODRADARSTEFAI
110.250.2510.50.50.51

Cobalion Moves learned by level:

1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1
NOR
4010030-
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
1
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
1
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
7
STE
50953510
The target is raked with steel claws. This may also raise the user's Attack stat.
14
FIG
--15-
The user protects itself and its allies from priority moves.
21
FIG
3010030-
The target is quickly kicked twice in succession using both feet.
28
NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
35
STE
-10010-
The user retaliates with much greater force against the opponent that last inflicted damage on it.
42
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
49
FIG
9010015-
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
56
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
63
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
70
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.

Cobalion moves learned via TM:

NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
ELE
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
FIG
9010015-
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
509530-
The target is cut with a scythe or claw.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
STE
70-10-
The user stabs the target with a sharp horn. This attack never misses.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
STE
140955-
The user fires a beam of steel that it collected from its entire body. This also damages the user.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
BUG
8010015-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
FIG
--10-
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
FIG
6510015100
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
NOR
--20-
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
NOR
4010040-
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
BUG
1208510-
Using its tough and impressive horn, the user rams into the target with no letup.
STE
50953510
The target is raked with steel claws. This may also raise the user's Attack stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
FIG
6010010-
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
STE
-8540-
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
FLY
8585530
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
PSY
--20-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
ROC
--20-
The user polishes its body to reduce drag. This sharply raises the Speed stat.
POI
801002030
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
FIG
4010030-
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
FIG
12070510
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
ROC
--20-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
DAR
--15-
The user sharpens its claws to boost its Attack stat and accuracy.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.