Buzzwole

Pokemon Data

Generation: 7

Height: 2.4m

Weight: 333.6kg

Starter Cost: 6

Base Stats:

MaxHP

107

Atk

139

Def

139

SpAtk

53

SpDef

53

Spd

79

Sum

570

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
12110.510.510.5
FLYPSYBUGROCGHODRADARSTEFAI
420.51110.512

Buzzwole Moves learned by level:

1
NOR
--30-
The user stiffens all the muscles in its body to raise its Defense stat.
1
FIG
4010020100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
5
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
10
BUG
5010025-
When the user knocks out a target with this move, the user's Attack stat rises drastically.
15
FIG
70-10-
The user attacks last. In return, this throw move never misses.
20
FIG
--20-
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
25
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
30
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
35
NOR
808520-
The target is slugged by a punch thrown with muscle-packed power.
40
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
45
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
50
FIG
100505100
The user punches the target with full, concentrated power. This confuses the target if it hits.
55
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
60
FIG
1009010-
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
65
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
70
FIG
15010020-
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Buzzwole moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
DAR
8510010-
The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage.
GRO
959510-
The user fiercely attacks the target using its entire body.
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FIG
7510010-
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
FIG
4010020100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
FIG
--10-
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
FLY
409010-
The user slams the target with its wings. The target is hit twice in a row.
NOR
808520-
The target is slugged by a punch thrown with muscle-packed power.
ICE
751001510
The target is punched with an icy fist. This may also leave the target frozen.
ELE
751001510
The target is punched with an electrified fist. This may also leave the target with paralysis.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
BUG
8010010-
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
NOR
4010040-
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
FIG
15010020-
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
FIG
6010010-
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
FIG
--20-
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
FLY
8585530
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
FLY
--5-
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
STE
-1005-
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
POI
801002030
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
ROC
5010015100
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
FIG
6510020100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.