Arctovish

Pokemon Data

Generation: 8

Height: 2m

Weight: 175kg

Starter Cost: 5

Base Stats:

MaxHP

90

Atk

90

Def

100

SpAtk

80

SpDef

90

Spd

55

Sum

505

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
110.5220.25211
FLYPSYBUGROCGHODRADARSTEFAI
111211111

Arctovish Moves learned by level:

1
WAT
4010025-
The target is blasted with a forceful shot of water.
1
ICE
401002510
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.
7
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
14
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
21
ROC
60100510
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
28
DAR
601002530
The target is bitten with viciously sharp fangs. This may also make the target flinch.
35
ICE
--20-
This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
42
ICE
701002010
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
49
NOR
-9010-
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
56
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
63
WAT
8510010-
The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.
70
ICE
85901030
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
77
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Arctovish moves learned via TM:

ICE
--20-
This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
ROC
1209010100
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
ICE
6010010-
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
PSY
8510010-
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
WAT
851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
WAT
801001520
The user charges at the target and may make it flinch.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
-9010-
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
ICE
--10-
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
ICE
2510030-
The user launches sharp icicles at the target two to five times in a row.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
ROC
259010-
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
ICE
65951510
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.