Pokémon Moves in PokéRogue

FIG
70-10-
The user attacks last. In return, this throw move never misses.
FIG
100805-
The user delivers a double chop with its forearms crossed. Critical hits land more easily.
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
NOR
801005-
The user charges the target at blinding speed. This move always goes first.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
DAR
-10010-
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
NOR
4010010100
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
FIG
15010020-
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
NOR
7010010-
This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
FIG
6010010-
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
NOR
701002030
The additional effects of this attack depend upon where it was used.
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
FIG
1510020-
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
FIR
85901010
The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.
ICE
309020-
The user attacks the target for five turns. The move's power increases each time it hits.
GRA
601001530
The user attacks by wildly swinging its thorny arms. This may also make the target flinch.
POI
501001550
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
NOR
75951050
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
STE
90901020
The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.
GHO
301001530
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
GHO
60-20-
The user throws a punch from the shadows. This attack never misses.
FIG
859015-
The user attacks the target with an uppercut thrown skyward with force.
GRO
358515-
The user traps the target inside a harshly raging sandstorm for four to five turns.
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
ICE
2510030-
The user launches sharp icicles at the target two to five times in a row.
DRA
8010015-
The user slashes the target with huge sharp claws.
FLY
8585530
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
POI
501002510
The user hits the target with its tail. This may also poison the target. Critical hits land more easily.
NOR
6010025-
The user endearingly approaches the target, then has a 30% chance to steal the target's held item.
ELE
1201001510
The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.
GRA
9010015-
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
ROC
259010-
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
FIG
7010010-
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
FIG
1009010-
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
STE
-1005-
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
NOR
-10015-
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
NOR
3010010-
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
FLY
6010020-
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
STE
-10010-
The user retaliates with much greater force against the opponent that last inflicted damage on it.
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.