Pineco

Pokemon Data

Generation: 2

Height: 0.6m

Weight: 7.2kg

Starter Cost: 2

Type

Bug

Base Stats:

MaxHP

50

Atk

65

Def

90

SpAtk

35

SpDef

35

Spd

15

Sum

290

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
12110.510.510.5
FLYPSYBUGROCGHODRADARSTEFAI
211211111

Evolution Chart:

Lv 31

Form:

Pineco Moves learned by level:

1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
6
NOR
2001005-
The user attacks everything around it by causing an explosion. The user faints upon using this move.
9
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
12
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
17
NOR
5010040100
A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat.
20
ROC
309020-
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
23
GHO
--10-
A move that works differently for the Ghost type than for all other types.
28
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
31
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
34
NOR
2501005-
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
39
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
42
STE
-1005-
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
45
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Pineco moves learned via TM:

BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
GRO
809510-
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
ICE
8010015-
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
BUG
259520-
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
FIG
-10020-
A retaliation move that counters any physical attack, inflicting double the damage taken.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
NOR
2001005-
The user attacks everything around it by causing an explosion. The user faints upon using this move.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
NOR
2501005-
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--20-
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
FIG
6010010-
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
GRO
358515-
The user traps the target inside a harshly raging sandstorm for four to five turns.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
ROC
259010-
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
PSY
--5-
This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used.
STE
-1005-
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
POI
--20-
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
POI
801002030
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
ROC
--20-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
POI
6510010-
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
BUG
5010020100
The user attacks by pouncing on the target. This also lowers the target's Speed stat.