Moltres

Pokemon Data

Generation: 1

Height: 2m

Weight: 60kg

Starter Cost: 6

Base Stats:

MaxHP

90

Atk

100

Def

90

SpAtk

125

SpDef

85

Spd

90

Sum

580

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
10.5220.2510.510
FLYPSYBUGROCGHODRADARSTEFAI
110.2541110.50.5

Moltres Moves learned by level:

1
FLY
4010035-
A gust of wind is whipped up by wings and launched at the target to inflict damage.
1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
5
FIR
401002510
The target is attacked with small flames. This may also leave the target with a burn.
10
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
15
FLY
6010035-
The target is struck with large, imposing wings spread wide to inflict damage.
20
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
25
ROC
60100510
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
30
FIR
6010015-
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
35
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
40
FLY
--5-
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
45
FIR
95901010
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
50
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
55
FLY
110701030
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
60
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
65
FIR
130905-
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
70
FLY
14090530
A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Moltres moves learned via TM:

FLY
110701030
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
FIR
7510010100
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
FLY
5510015-
The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts.
FLY
6010010-
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
FIR
6010015-
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
FIR
701005100
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
FLY
409010-
The user slams the target with its wings. The target is hit twice in a row.
GRO
701001030
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
FIR
7510010-
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
FLY
909515-
The user flies up into the sky and then strikes its target on the next turn.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
NOR
--20-
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
FIR
901001510
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
FIR
358515-
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
FIR
11085510
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
STE
70902510
The target is hit with wings of steel. This may also raise the user's Defense stat.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
FIR
95901010
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
FIR
-8515-
The user shoots a sinister flame at the target to inflict a burn.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
NOR
5010010-
This attack move varies in power and type depending on the weather.
FLY
609525-
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
FIR
130905-
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
FLY
--5-
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
FLY
6010020-
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
FLY
--15-
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
FIR
1201001510
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
FLY
12010015-
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
FLY
--15-
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
FIR
5010020100
Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.