Litwick

Pokemon Data

Generation: 5

Height: 0.3m

Weight: 3.1kg

Starter Cost: 3

Base Stats:

MaxHP

50

Atk

30

Def

55

SpAtk

65

SpDef

55

Spd

20

Sum

275

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
00.5210.50.500.52
FLYPSYBUGROCGHODRADARSTEFAI
110.2522120.50.5

Evolution Chart:

Lv 41

Item: Dusk Stone

Litwick Moves learned by level:

1
POI
30702040
The target is attacked with a discharge of filthy gases. This may also poison the target.
1
GHO
301001530
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
4
FIR
401002510
The target is attacked with small flames. This may also leave the target with a burn.
8
NOR
--10-
The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
12
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
16
GHO
6510010-
This relentless attack does massive damage to a target affected by status conditions.
20
FIR
-8515-
The user shoots a sinister flame at the target to inflict a burn.
24
FIR
358515-
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
28
GHO
-10015-
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
32
GHO
--10-
A move that works differently for the Ghost type than for all other types.
36
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
40
FIR
100505100
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
44
PSY
--10-
If opposing Pokémon know any move also known by the user, they are prevented from using it.
48
NOR
--20-
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
52
FIR
130905-
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
56
DAR
-10010-
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.

Litwick moves learned via TM:

NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
FIR
7510010100
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
GHO
-10015-
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
PSY
--15-
The user teleports using a strange power and switches places with one of its allies.
GHO
6510010-
This relentless attack does massive damage to a target affected by status conditions.
FIR
6010015-
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
BUG
709010100
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
FIR
701005100
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
GHO
110905-
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.
FIR
7510010-
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
FIR
901001510
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
FIR
358515-
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
ICE
--30-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
FIR
11085510
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
PSY
10010015-
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
GHO
-10010-
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
--20-
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
FIR
95901010
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
FIR
-8515-
The user shoots a sinister flame at the target to inflict a burn.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
PSY
-10010-
The user catches the target off guard and swaps its held item with its own.
PSY
--10-
If opposing Pokémon know any move also known by the user, they are prevented from using it.
FIR
130905-
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
PSY
--20-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
-10015-
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
FIR
1201001510
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
DAR
801001520
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
PSY
--5-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
FIR
5010020100
Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.