Gorebyss

Pokemon Data

Generation: 3

Height: 1.8m

Weight: 22.6kg

Starter Cost: 3

Type

Water

Base Stats:

MaxHP

55

Atk

84

Def

105

SpAtk

114

SpDef

75

Spd

52

Sum

485

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
10.50.5220.5111
FLYPSYBUGROCGHODRADARSTEFAI
11111110.51

Evolution Chart:

Gender: Male, Item: Linking Cord

Gender: Female, Item: Linking Cord

Gorebyss Moves learned by level:

1
WAT
4010025-
The target is blasted with a forceful shot of water.
1
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
1
NOR
--15-
The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.
1
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
1
PSY
501002510
The target is hit by a weak telekinetic force. This may also confuse the target.
5
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
9
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
11
FAI
5010010-
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
14
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
16
PSY
--20-
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
19
WAT
--20-
The user envelops itself in a veil made of water. It regains some HP every turn.
23
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
26
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
29
NOR
--40-
The user switches places with a party Pokémon in waiting and passes along any stat changes.
34
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
39
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
45
POI
--20-
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
50
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.

Gorebyss moves learned via TM:

FAI
5010010-
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
WAT
801001530
The user shoots boiling hot water at its target. This may also leave the target with a burn.
BUG
2010020-
The target is infested and attacked for four to five turns. The target can't flee during this time.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
WAT
801001520
The user charges at the target and may make it flinch.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--20-
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
--40-
The user switches places with a party Pokémon in waiting and passes along any stat changes.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
ICE
--10-
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
FLY
8585530
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.