Deino

Pokemon Data

Generation: 5

Height: 0.8m

Weight: 17.3kg

Starter Cost: 4

Base Stats:

MaxHP

52

Atk

65

Def

50

SpAtk

45

SpDef

50

Spd

38

Sum

300

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
10.50.50.50.52211
FLYPSYBUGROCGHODRADARSTEFAI
10210.520.514

Evolution Chart:

Lv 50

Lv 64

Form:

Deino Moves learned by level:

1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
4
DRA
601002030
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
8
DAR
601002530
The target is bitten with viciously sharp fangs. This may also make the target flinch.
12
NOR
--20-
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
16
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
20
NOR
701001530
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
24
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
28
NOR
807520-
The target is slammed with a long tail, vines, or the like to inflict damage.
32
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
36
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
40
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
44
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
48
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
52
DRA
100751020
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
56
DAR
--20-
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
60
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.

Deino moves learned via TM:

DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
DAR
559515100
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
FIR
6010015-
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
DRA
--15-
The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
--20-
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
ELE
-9020-
The user launches a weak jolt of electricity that paralyzes the target.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
-10010-
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
9010010-
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
DAR
-10015-
The user torments and enrages the target, making it incapable of using the same move twice in a row.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
DAR
801001520
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
DAR
--20-
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
ELE
65951510
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
ICE
65951510
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
FIR
65951510
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
DRA
130905-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.