Zygarde

Pokemon Data

Generation: 6

Height: 4.5m

Weight: 610kg

Starter Cost: 8

Base Stats:

MaxHP

216

Atk

100

Def

121

SpAtk

91

SpDef

95

Spd

85

Sum

708

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
10.5101410.51
FLYPSYBUGROCGHODRADARSTEFAI
1110.512112

Zygarde Moves learned by level:

1
NOR
158520-
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
1
DAR
601002530
The target is bitten with viciously sharp fangs. This may also make the target flinch.
1
DRA
601002030
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
1
GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
1
GRO
9010010-
This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.
1
GRO
9010010-
The user attacks with a wave that crawls along the ground. Those it hits can't flee from battle.
1
DRA
10010010-
If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability.
8
ICE
--30-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
16
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
24
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
32
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
40
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
48
GRO
9010010-
The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.
56
NOR
-10030-
The user intimidates the target with the pattern on its belly to cause paralysis.
64
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
72
POI
--20-
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
80
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
88
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.

Zygarde moves learned via TM:

NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
GRO
959510-
The user fiercely attacks the target using its entire body.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
DRA
259020-
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
BUG
709010100
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
GRO
701001030
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
DRA
6010015100
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ICE
--30-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
GHO
-10010-
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
--20-
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
STE
100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
DRA
--20-
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
FIG
12070510
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
DRA
130905-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
POI
951001010
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.