Wugtrio

Pokemon Data

Generation: 9

Height: 1.2m

Weight: 5.4kg

Starter Cost: 3

Type

Water

Base Stats:

MaxHP

35

Atk

100

Def

50

SpAtk

50

SpDef

70

Spd

120

Sum

425

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
10.50.5220.5111
FLYPSYBUGROCGHODRADARSTEFAI
11111110.51

Evolution Chart:

Lv 26

Wugtrio Moves learned by level:

1
GRO
-10015-
Sand is hurled in the target's face, reducing the target's accuracy.
1
NOR
159020-
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
1
WAT
4010025-
The target is blasted with a forceful shot of water.
1
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
12
WAT
4010020-
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
16
NOR
807520-
The target is slammed with a long tail, vines, or the like to inflict damage.
20
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
24
NOR
701001530
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
30
WAT
309510-
The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row.
36
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
42
DAR
701005-
This move enables the user to attack first. This move fails if the target is not readying an attack.
48
DAR
8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
54
WAT
851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

Wugtrio moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
DAR
8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
WAT
851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--20-
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
WAT
90851030
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
DAR
9510015-
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
WAT
5010020100
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.